The Sea of Moving Ice is the northernmost place in known Faerûn. Almost completely uncharted, it is filled with icebergs and isles of ice, set wide enough apart for a ship to pass. [1] The ice of the sea changes so that all but the most experienced seafarers can be caught off guard, proof of such are a collection of ancient ice-locked ships. [1]


Along with seals, walrus and polar bears, the Sea of Moving is also home to other dangers. Lairs of ice trolls can often be found in errant shipwrecks and white dragons often make home within larger icebergs. [1]


A portal on the Sea of Moving Ice led to the High Ice.[2]



  1. 1.0 1.1 1.2 slade (April 1996). The North: Guide to the Savage Frontier. (TSR, Inc), pp. pages = Cannot cite pages from this boxed set. Instead, see {{Cite book/The North: Guide to the Savage Frontier}} for a list of products inside the boxed set and cite pages from a product.. ISBN 0-7869-0391-0.
  2. James Wyatt (2002-06-05). Portals of the Frozen Wastes: The Sea of Moving Ice”. Perilous Gateways. Wizards of the Coast. Archived from the original on 2004-02-16. Retrieved on 2015-10-18.