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Sealing wax was a type of wax used to make seals and insignia. As this adhesive wax was used to seal both letters[6][7] and legal contracts,[7] it was often carried by diplomats[8] and forgers.[9]

Description[]

This type of wax naturally grew on palms native to the islands of the Djinni's Claws in Zakhara.[10]

Beeswax was often used as sealing wax, and was sold in Aurora's Whole Realms Catalogue. The wax could be colored for an additional cost.[2] The same catalog sold proper sealing wax for scribes.[4]

History[]

In the 14th century DR, Hardbuckler gnomes produced a unique type of green seam-sealing wax. It was exported and sold in rolls of cloth.[11] This type sold for 1 sp per tube. Later, an improved model was created, which functioned as long as oil was worked into it once per year. The green wax tube would turn purple if one tried to enchant it.[12]

Properties[]

This sticky substance was sometimes scented. Scented sealing wax could be exchanged for tokens won at the Jack Mooney & Sons Circus of Ravens Bluff.[13]

Applications[]

This substance could be stamped by signet rings worn by both nobles and knights.[7][14] Sealing wax could be found in forgery kits[9] and diplomat's kits.[8]

In order to use a tube of sealing wax, one first had to unroll the bottom end of the protective cloth and squeeze the upper part. The wax could then be driven out of the tube and applied to a material.[12]

Production[]

Sealing wax was mostly produced in settlements, as thus was in very poor supply in the wilderness.[6] This type of wax was sometimes made into sticks or tubes for ease of use.[15][11]

Notable Related Items[]

  • The Stamp of the Messenger was a Waterdhavian magic item that produced its own sealing wax. When the possessor of the artifact folded the envelope, it would automatically be sealed by the hot wax. The item came in both silver and gold varieties, and the latter could sell for up to 5,000 gp.[16]

Appendix[]

Appearances[]

Adventures
Pool of Radiance: Attack on Myth DrannorShadowdale: The Scouring of the LandThe Accursed TowerGolden Voyages
Referenced only
Ruins of Adventure
Novels
The Sapphire Crescent
Video Games
Neverwinter Nights: Darkness over Daggerford

References[]

  1. 1.0 1.1 1.2 Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 89. ISBN 978-1560763581.
  2. 2.0 2.1 2.2 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 105. ISBN 0-5607-6327-2.
  3. James Wyatt, Bill Slavicsek, Robin D. Laws (September 2009). Dungeon Master's Guide 2. Edited by Michele Carter. (Wizards of the Coast), p. 250. ISBN 978-0786952441.
  4. 4.0 4.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 70. ISBN 0-5607-6327-2.
  5. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 150. ISBN 978-0-7869-6560-1.
  6. 6.0 6.1 Mike Breault, David "Zeb" Cook, Jim Ward, Steve Winter (August 1988). Ruins of Adventure. (TSR, Inc.), p. 60. ISBN 978-0880385886.
  7. 7.0 7.1 7.2 Grant Boucher, Troy Christensen, Arthur Collins and Nigel Findley (May 1990). The Castle Guide. Edited by William W. Connors. (TSR, Inc.), p. 33. ISBN 0-88038-837-4.
  8. 8.0 8.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 151. ISBN 978-0-7869-6560-1.
  9. 9.0 9.1 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 154. ISBN 978-0-7869-6560-1.
  10. David Cook (October 1992). “The Djinni's Claws”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
  11. 11.0 11.1 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 183. ISBN 1-5607-6940-1.
  12. 12.0 12.1 Ed Greenwood (1994). Volo's Guide to the Sword Coast. (TSR, Inc), p. 184. ISBN 1-5607-6940-1.
  13. Jean Rabe, et al. (August 1990). Inside Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams. (TSR, Inc.), p. 6. ISBN 1-56076-048-6.
  14. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 127. ISBN 0-7869-2886-7.
  15. R.A. Salvatore, The Seven Swords (March 1999). The Accursed Tower. Edited by Dale Donovan. (TSR, Inc.), p. 20. ISBN 0-7869-1337-1.
  16. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 96. ISBN 0-5607-6868-1.
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