Secrets of the Lamp is a 2nd-edition Advanced Dungeons & Dragons boxed set. It is part of the Al-Qadim campaign setting and set in Zakhara.
Revealed within are the greatest secrets of the genies: their magics, their rulers, and their homelands. From the Citadel of Ice and Steel to the Great Dismal Delve, the works of geniekind are as wondrous as they are magnificent.
Tour the City of Brass, from its golden towers to its brazen streets, foil the evil yak men and their dao servants, travel on the desert whirlwinds of the jann. Learn the legends and secrets history of the genies, their cities, their foibles, and their feuds.
Description[]
In Secrets of the Lamp, Zakhara's multitudes of djinn, jann, dao, efreeti, and the rest are for player characters to command. Its centerpiece is a detailed description of the famous genie City of Brass. This city, which floats on an endless lake of burning oil, is featured in a poster map and on story cards and monster sheets.[1]
A lengthy scenario in the 32-page adventure booklet sends the PCs (levels 4–7) all over the City of Brass. An efreeti physician falls instantly in love with one of the heroes. The physician imprisons the party, and soon they run into trouble with his two current wives, his albino nightmare, patrolling salamanders, and the Sultan of the Efreet.
The 64-page Genie Lore' book describes the Sevenfold Mazework of the Great Dismal Delve, the Court of Ice and Steel, the Great Padishah of the Marid, genie sorcerers, new magic, and the details of genie wishes.
Contents[]
- Genie Lore
- Introduction: Consorting With Genies
- Chapter One: Genie Courts and Rulers
- Chapter Two: Genies in Zakhara
- Chapter Three: Genies and Mortals
- Chapter Four: Genie Magic
- Glossary
- Adventure Book
- Introduction
- Chapter 1: Hazim, the Fool
- Chapter 2: By the Numbers
- Chapter 3: In the City of Brass
- Maps
- Tables
Index[]
This article is incomplete. You can help the Forgotten Realms Wiki by providing more information. |
Characters[]
- Ali al-Hiyali • Black Onyx • Captain Soot • Eversmoke • Husam al-Balil ben Nafhat al-Yugayyim • Imix • Kabril Ali al-Sara al-Zalazil • Kalbari al-Durrat al-Amwaj ibn Jari • Loregiver • Marrake al-Sidan al-Hariq ben Lazan
Creatures[]
- Constructs
- Creatures
- Aerial servant • Air elemental • Basilisk • Camel • Chaggrin • Crysmal • Denzelian • Dragonne • Earth elemental • Elemental vermin • Fire elemental • Galeb duhr • Gargoyle • Giant eagle • Giant hornet • Giant seahorse • Giant wasp • Gorgon • Griffon • Hippocampus • Ildriss • Invisible stalker • Jermlaine • Khargra • Margoyle • Medusa • Misthu • Mite • Mouse • Mudman • Nightmare • Pegasus • Rust monster • Sakina • Salamander • Salmon • Sandling • Sandman • Simurgh • Skriaxit • Sphinx • Stone spirit • Sussurus • Sylph • Tempest • Thoqqua • Thunder children • Umber hulk • Vapor rat • Whale • Will-o'-wisp • Wind walker • Winged serpent • Xaren • Xorn • Zakharan roc
- Races
- Administrator genie • Brass dragon • Dao • Dark creeper • Deceiver genie • Derro • Djinni • Drow • Dwarf • Efreeti • Elf • Genie • Gnome • Goblin • Human • Janni • Marid • Markeen • Merfolk • Minotaur • Noble dao • Noble djinni • Noble efreeti • Noble marid • Pech • Seawolf • Stone giant • Tasked genie • Triton • Yakmen
Items[]
Locations[]
- Bodies of Water
- Buildings
-
- Businesses
- Civic buildings
- Charcoal Palace • Hidden Fulcrum
- Fortresses
- Citadel of Ice and Steel • Citadel of Ten Thousand Pearls
- Residences
- Dao mazework • Djinn freehold
- Schools
- Invisible College
- Temples
- Caverns
- Sevenfold Mazework
- Cities
- City of Brass • Qudra
- Dungeons
- Mountains
- Jabal Turab • Koh Nur
- Neighborhoods
- Planes
- Elemental Plane of Air • Elemental Plane of Earth • Elemental Plane of Fire • Elemental Plane of Water • Prime Material plane
- Regions
- Great Dismal Delve • Pearl Cities • Zakhara
- Roads
Magic[]
- Items
- Orrery of the Inner Planes
- Miscellaneaous
- Bubble Net • Elemental vortex • Iron Crucible • Pale River
- Spells
- Weapons
Miscellaneous[]
- Classes
- Ajami • Corsair • Elemental mage • Hakima • Mamluk • Sha'ir
- Deities
- Abbathor • Aerdrie Faenya • Forgotten God • Grumbar • Hakiyah • Haku • Jauhar • Jisan • Khurgorbaeyag • Leira • Remnis • Sardior • Shu • Susanoo • Vergadain • Waukeen
- Events
- Years
Organizations[]
- Adventuring Organizations
- Government Organizations
- Guilds
- Magical Organizations
- Military Organizations
- Anaconda • Azure Legion • Corpse-Tearers • Dream Brigade • Heart of All Mountains • Horns of the Earth • Mithril Mountain • Monsoon Legion • Petralisks • Pick and Shovel Corps • Shadowy Eye • Silver Turban Legion • Sixfold Symmetry • Teeth of the Wind • Triple Legion
- Religious Organizations
- Schools
Gallery[]
Credits[]
- Genie Lore
- Written by: Wolfgang Baur
- Edited by: Jon Pickens
- Cover Art by: Carol Heyer
- Interior Art by: Karl Waller
- Cartography by: David Sutherland III
- Typesetting by: Gaye O'Keefe
- Playtesting and Review by: Michael Baum, Paula Hiller, Steven Kurtz, Rebecca Marchi, and Michael Marchi
- Special Thanks to: Tim Beach, Zeb Cook, Jeff Grubb, Shelly Nichols, and David Sutherland III
- Adventure Book
- Written by: Wolfgang Baur
- Edited by: Jon Pickens
- Cover Art by: Carol Heyer
- Interior Art by: Karl Waller
- Art Coordination by: Peggy Cooper
- Graphics Coordination by: Sarah Feggestad
- Cartography by: David Sutherland III and Cindy Felegy
- Typesetting by: Gaye O'Keefe
- Playtesting and Review by: Michael Baum, Paula Hiller, Steven Kurtz, Rebecca Marchi, and Michael Marchi
- Special Thanks to: Tim Beach, Zeb Cook, Jeff Grubb, Shelly Nichols, and David Sutherland III
Appendix[]
See Also[]
Notes[]
- ↑ Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.
Further Reading[]
- Allen Varney (July 1995). “Role-playing Reviews: A Thousand and One Adventures”. In Wolfgang Baur ed. Dragon #219 (TSR, Inc.), p. 52.
External links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
References[]
- ↑ Shannon Appelcline. ALQ4 Secrets of the Lamp (2e). Dungeon Masters Guild. Retrieved on 2014-02-25.
Connections[]
Al-Qadim | |
Boxed sets | A Dozen and One Adventures • Assassin Mountain • Caravans • Cities of Bone • City of Delights • Corsairs of the Great Sea • Golden Voyages • Land of Fate • Ruined Kingdoms • Secrets of the Lamp |
---|---|
Accessories | Arabian Adventures • Monstrous Compendium Al-Qadim Appendix • The Complete Sha'ir's Handbook |
Adventures | Al-Kandil • Blood and Fire • Reunion • The Assassin Within • The Last Oasis • The Rose Of Jumlat |
Gamebooks | Secret of the Djinn |
Video Games | Al-Qadim: The Genie's Curse |