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Seker was a god of light and the afterlife in the Pharaonic pantheon, a group of deities that eventually became the Mulhorandi pantheon.[5][1]

Avatar[]

Seker's avatar had the appearance of an ordinary human man.[1]

Abilities[]

Seker-LightRay

Seker fires a ray of light from his palm to destroy a ghoul, ghost, and mummy.

Seker could shapechange at will and was able to shoot beams of light from his hands out to 500 yards (460 meters) that would destroy any undead that they hit.[1]

Combat[]

Seker typically fought with either a halberd or a +3 mace with an effect similar to the disintegrate spell.[1]

History[]

In the kingdom of Bakar, a survivor state of the Imaskar Empire,[7] Seker was viewed by the people as a purifier of undead and restless spirits. In times of great need he would bestow upon the people a magic item known as the harness of Seker.[2]

By the 14th century DR, there were still some nomads in the Raurin Desert that showed reverence for Seker.[8]

Activities[]

This deity relentlessly fought to destroy all evil[1] and undead, much like the Faerûnian power Lathander. Believing that all undead were merely dead spirits that had not yet realized their true state.[5]

Realm[]

Seker dwelled within the divine domain of Ro Stau, which stood in the plane of Elysium but alternated between the layers of Amoria and Thalasia.[5]

Relationships[]

Seker was a cousin of the deity Shu[1] and was very loyal towards Osiris.[5] The Elven power Araleth Letheranil occasionally associated with him.[9]

A bariaur by the name of Imhotep served Seker as a proxy.[5]

Worshipers[]

Seker was typically worshiped by those who worshiped light[5][1] and by some quesar.[10] Worshipers were known to make sacrifices to him in the form of jewelry. Seker's priests typically wore white tunics and feathered helmets as part of their priestly vestments.[6]

Appendix[]

Appearances[]

Adventures

Novels & Short Stories

External Links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 53. ISBN 0-935696-22-9.
  2. 2.0 2.1 Tracy Hickman, Laura Hickman, Philip Meyers, Peter Rice, William John Wheeler (May 1987). Desert of Desolation. (TSR, Inc.), p. 82. ISBN 978-0880383974.
  3. Stephen Kenson (May 2001). “Do-It-Yourself Deities”. In Dave Gross ed. Dragon #283 (Wizards of the Coast), p. 36.
  4. 4.0 4.1 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 114. ISBN 0880383992.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 90. ISBN 0-7869-0430-5.
  6. 6.0 6.1 6.2 James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 137. ISBN 0-935696-22-9.
  7. David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), p. 28. ISBN 0-88038-868-4.
  8. J. Mark Bicking (March/April 1993). “Khamsa's Folly”. In Barbara G. Young ed. Dungeon #40 (TSR, Inc.) (40)., p. 25.
  9. Denise Lyn Voskuil (March 1990). “The Elfin Gods”. In Roger E. Moore ed. Dragon #155 (TSR, Inc.), p. 22.
  10. Christopher Perkins (1999-08-27). Quesar (ASP). Wizards of the Coast. Archived from the original on 2001-04-05. Retrieved on 2024-06-05.

Connections[]

AnhurBastBesGebHathorHorus-ReIsisNephthysOsirisReSebekSetThoth

Pharaonic Pantheon (Those Who Stayed Behind)
AnubisNutPtahSekerShuTefnut
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