Seker was a god of light and the afterlife in the Pharaonic pantheon, a group of deities that eventually became the Mulhorandi pantheon.[5][1]
Avatar[]
Seker's avatar had the appearance of an ordinary human man.[1]
Abilities[]
Seker could shapechange at will and was able to shoot beams of light from his hands out to 500 yards (460 meters) that would destroy any undead that they hit.[1]
Combat[]
Seker typically fought with either a halberd or a +3 mace with an effect similar to the disintegrate spell.[1]
History[]
In the kingdom of Bakar, a survivor state of the Imaskar Empire,[7] Seker was viewed by the people as a purifier of undead and restless spirits. In times of great need he would bestow upon the people a magic item known as the harness of Seker.[2]
By the 14th century DR, there were still some nomads in the Raurin Desert that showed reverence for Seker.[8]
Activities[]
This deity relentlessly fought to destroy all evil[1] and undead, much like the Faerûnian power Lathander. Believing that all undead were merely dead spirits that had not yet realized their true state.[5]
Realm[]
Seker dwelled within the divine domain of Ro Stau, which stood in the plane of Elysium but alternated between the layers of Amoria and Thalasia.[5]
Relationships[]
Seker was a cousin of the deity Shu[1] and was very loyal towards Osiris.[5] The Elven power Araleth Letheranil occasionally associated with him.[9]
A bariaur by the name of Imhotep served Seker as a proxy.[5]
Worshipers[]
Seker was typically worshiped by those who worshiped light[5][1] and by some quesar.[10] Worshipers were known to make sacrifices to him in the form of jewelry. Seker's priests typically wore white tunics and feathered helmets as part of their priestly vestments.[6]
Appendix[]
Appearances[]
Adventures
Novels & Short Stories
External Links[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 53. ISBN 0-935696-22-9.
- ↑ 2.0 2.1 Tracy Hickman, Laura Hickman, Philip Meyers, Peter Rice, William John Wheeler (May 1987). Desert of Desolation. (TSR, Inc.), p. 82. ISBN 978-0880383974.
- ↑ Stephen Kenson (May 2001). “Do-It-Yourself Deities”. In Dave Gross ed. Dragon #283 (Wizards of the Coast), p. 36.
- ↑ 4.0 4.1 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 114. ISBN 0880383992.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 90. ISBN 0-7869-0430-5.
- ↑ 6.0 6.1 6.2 James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 137. ISBN 0-935696-22-9.
- ↑ David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), p. 28. ISBN 0-88038-868-4.
- ↑ J. Mark Bicking (March/April 1993). “Khamsa's Folly”. In Barbara G. Young ed. Dungeon #40 (TSR, Inc.) (40)., p. 25.
- ↑ Denise Lyn Voskuil (March 1990). “The Elfin Gods”. In Roger E. Moore ed. Dragon #155 (TSR, Inc.), p. 22.
- ↑ Christopher Perkins (1999-08-27). Quesar (ASP). Wizards of the Coast. Archived from the original on 2001-04-05. Retrieved on 2024-06-05.