Forgotten Realms Wiki
Forgotten Realms Wiki

Set, (pronounced: /sɛtset[2]) known as Typhon in the lands of Thay and Unther,[1] and Zehir to the yuan-ti race[3][4] was the greatest evil power of the Mulhorandi pantheon. He was a jealous and loathsome being that did all he can to meddle in the plans of his fellow deities.[1]


Holy symbol of Set

Set typically appeared as a Mulan man possessing the head of a jackal and finely scaled skin. He wore white, gray, or black robes, collar, and bracers. Set sometimes appeared to his faithful in the form of a predatory beast or scavenger, a reminder of his anger if they failed him.[9]

Other manifestations[]

The will of Set was often communicated through the actions of creatures such as nightmares and hell hounds, as well as through any poisonous animal or plant.[9] The sound of a rattlesnake or jackal warned his followers to danger. The faithful of other Mulhorandi deities may have encountered the vision of a skull that exploded before their eyes, releasing a shower of blood upon them.[9]


Set's bite was poisonous, and he had the power to create poison at will. His touch could bend others to his power or kill them instantly, as he chose, and even the purest heart turned evil upon looking into his eyes.[9]


Set was the son of Geb and Nut, and brother of Osiris. He considered the other members of the Mulhorandi pantheon to be his enemies, though he has been known to ally with Sebek on occasion.[1]

Set had negotiated alliances with Tiamat, as well as with the dragon Maldraedior.[1] However, his actions outside Mulhorand drew unwanted attention, and the deities Bane, Cyric, and Talos all wanted to claim Set's power for themselves.[2]


Worship of Set was uncommon in Mulhorand, but his influence continually grow in the neighboring nation of Unther.[9]

Clerics and other clergy in service to Set wore linen skirts, sandals, and collar. These individuals don headdresses over shaved heads. When preparing for battle they dressed appropriately for the situation, but preferred equipment that featured a prominent snake motif.[9]

Clerics of Set prayed for spells at night.[2]

Church of Set[]

Priest of Set.[12]

The clergy of Set was composed of evil beings from any ethnicity, a practice which came about only after the Godswar. These individuals spend much of their time overseeing the actions of criminals and grave robbers, as well as planning the overthrow of the government of Mulhorand.[9]

The secret center of the church of Set was the Cavern of the Jackal, located beneath the city of Sampranasz. Temples dedicated to Set were usually subterranean, and always hidden.[9]


The clergy of Set sponsored numerous bands of thieves and other criminals.[9]

The Fangs of Set
This organization sought to rule Mulhorand from the shadows, leading the nation along a path of Set's design.[9]


The church of Set recognized no specific holy days.[9]

Test of Venom
This ceremony was performed by any follower of Set wishing to become a member of the clergy, and involved walking among poisonous vipers or scorpions.[9]
The Reconsecration was a ceremony that perverted an existing tomb or crypt, transforming it into a shrine dedicated to the Defiler of the Dead.[9]


It was believed, but unproven, that following his defeat at the hands of Gruumsh, the wounds of the weakened Re were poisoned by Set, and that he may have survived if not for this act.[13] Set killed Osiris in an attempt to obtain the power of Re, but his plans were thwarted by Horus-Re, and Osiris was resurrected by Isis and Nephthys.[1]

After the Spellplague, Set managed to join the Faerûnian pantheon under the name of Zehir.[4][14]

During the Second Sundering, Re and other deities from the pantheon returned in the form of demigods and led the Mulhorandi uprising against the Imaskari, in a manner similar to how the Chosen manifested in other regions. As of 1489 DR, Mulhorand was led by the returned pantheon, who temporarily set their differences aside for the good of the Mulhorandi people.[7]


Set's alias Typhon was also an avatar for the demon lord Pazuzu.[15]



Card Games
Blood Wars



  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 126. ISBN 978-0786906574.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. Edited by Gwendolyn F.M. Kestrel, et al. (Wizards of the Coast), p. 147. ISBN 0-7869-2759-3.
  3. 3.0 3.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 158. ISBN 978-0-7869-4924-3.
  4. 4.0 4.1 4.2 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 11. ISBN 978-0786965622.
  5. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 62–63, 299. ISBN 978-0-7869-6560-1.
  6. Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 97. ISBN 978-0786965622.
  7. 7.0 7.1 Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), p. 41. ISBN 978-0-7869-6580-9.
  8. Hal Maclean (September 2004). “Seven Deadly Domains”. In Matthew Sernett ed. Dragon #323 (Paizo Publishing, LLC), p. 65.
  9. 9.00 9.01 9.02 9.03 9.04 9.05 9.06 9.07 9.08 9.09 9.10 9.11 9.12 9.13 Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 127. ISBN 978-0786906574.
  10. James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), pp. 53–54. ISBN 0-935696-22-9.
  11. Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 111. ISBN 0880383992.
  12. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 12. ISBN 978-0786906574.
  13. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 109. ISBN 978-0786906574.
  14. Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
  15. Mike MearlsBrian R. JamesSteve Townshend (July, 2010). Demonomicon. (Wizards of the Coast), p. 133. ISBN 978-0786954926.



Pharaonic Pantheon (Those Who Stayed Behind)

Deities of the Post–Second Sundering Era
Ao the Overgod
Faerûnian Pantheon
Akadi | Amaunator | Asmodeus | Auril | Azuth | Bane | Beshaba | Bhaal | Chauntea | Cyric | Deneir | Eldath | Gond | Grumbar | Gwaeron | Helm | Hoar | Ilmater | Istishia | Jergal | Kelemvor | Kossuth | Lathander | Leira | Lliira | Loviatar | Malar | Mask | Mielikki | Milil | Myrkul | Mystra | Oghma | Red Knight | Savras | Selûne | Shar | Silvanus | Sune | Talona | Talos | Tempus | Torm | Tymora | Tyr | Umberlee | Valkur | Waukeen
The Morndinsamman
Abbathor | Berronar Truesilver | Clangeddin Silverbeard | Deep Duerra | Dugmaren Brightmantle | Dumathoin | Gorm Gulthyn | Haela Brightaxe | Laduguer | Marthammor Duin | Moradin | Sharindlar | Vergadain
The Seldarine
Aerdrie Faenya | Angharradh | Corellon | Deep Sashelas | Erevan | Fenmarel Mestarine | Hanali Celanil | Labelas Enoreth | Rillifane Rallathil | Sehanine Moonbow | Shevarash | Solonor Thelandira
The Dark Seldarine
Eilistraee | Kiaransalee | Lolth | Selvetarm | Vhaeraun
Yondalla's Children
Arvoreen | Brandobaris | Cyrrollalee | Sheela Peryroyl | Urogalan | Yondalla
Lords of the Golden Hills
Baervan Wildwanderer | Baravar Cloakshadow | Callarduran Smoothhands | Flandal Steelskin | Gaerdal Ironhand | Garl Glittergold | Nebelun | Segojan Earthcaller | Urdlen
Orc Pantheon
Bahgtru | Gruumsh | Ilneval | Luthic | Shargaas | Yurtrus
Mulhorandi pantheon
Anhur | Bast | Geb | Hathor | Horus | Isis | Nephthys | Osiris | Re | Sebek | Set | Thoth
Other gods of Faerûn
Bahamut | Enlil | Finder Wyvernspur | Ghaunadaur | Gilgeam | Lurue | Moander | Nobanion | Raven Queen | Tiamat