Shades of the Zhentarim is an adventure in the Living Forgotten Realms organized play campaign for Dungeons & Dragons 4th edition.
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Zhentil Keep is a city with a storied history, even if most of the tale is not fit for innocent ears. A mission to find the wayward son of a wealthy merchant leads deep into the secrets, deceptions, and brutal power on which the dreaded Zhentarim built their ominous keep. A Living Forgotten Realms two-round special adventure set in the north section of Zhentil Keep for characters levels 1–4.
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Index[]
Characters[]
- Kerstol Cobb • Thagdal • Yazeth Cobb
- Referenced only
- Manshoon • Telamont Tanthul
Creatures[]
Items[]
- amulet of protection • flameburst weapon • potion of healing • staff of fiery might • veteran's armor
Locations[]
- Faerûn • River Tesh • Temple of Shar (Zhentil Keep) • Toril • Tower of the Art • Warrior Street • Zhentil Keep (Common Quarter)
- Referenced only
- Amn • Anauroch • Citadel of the Raven • Cormyr • Dalelands • Darkhold • Dragon Coast • Elemental Chaos • Hillsfar • Luruar • Melvaunt • Moonsea • Mulmaster • Muranndin • Myth Drannor • Netheril • Phlan • Shadowfell • Supreme Throne • Sword Coast • Temple in the Sky • Teshwave • Thentia • Voonlar • Westgate • Wyvernwatch
Magic[]
- enchant magic item • make whole
- Referenced only
- ghost sound • hand of fate • light
Organizations[]
- Bloody Scalps • Zhentarim
- Referenced only
- Black Moon Brotherhood • Church of Amaunator • Church of Bane • Church of Cyric • Church of Shar • Order of the Dark Moon • Shadovar
Religion[]
Miscellaneous[]
- Referenced only
- earthmote • Shadow Weave • Spellplague • Time of Troubles
Appendix[]
Notes[]
- ↑ Unless otherwise stated, all Forgotten Realms content released as part of 4th edition Dungeons & Dragons is assumed to take place in 1479 DR.