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The Shadow Thieves began to operate in [[Waterdeep (city)|Waterdeep]] in [[1255 DR]].<ref name="CoS:CG-p30">{{Cite book/City of Splendors (boxed set)/Campaign Guide|30}}</ref> After the guild was infiltrated by [[Lhestyn]], a [[Lords of Waterdeep|Lord of Waterdeep]], in [[1298 DR]], it was destroyed, its leaders were unmasked or killed, and the Shadow Thieves were banished from the city.<ref name="CoS:CG-p31">{{Cite book/City of Splendors (boxed set)/Campaign Guide|31}}</ref> They resettled in Athkatla. They have since grown to be one of the most prosperous thieves' guild in [[Faerûn]]. With the exception of Waterdeep, they currently hold the lion's share of criminal activity along the [[Sword Coast]] and Amn.
 
The Shadow Thieves began to operate in [[Waterdeep (city)|Waterdeep]] in [[1255 DR]].<ref name="CoS:CG-p30">{{Cite book/City of Splendors (boxed set)/Campaign Guide|30}}</ref> After the guild was infiltrated by [[Lhestyn]], a [[Lords of Waterdeep|Lord of Waterdeep]], in [[1298 DR]], it was destroyed, its leaders were unmasked or killed, and the Shadow Thieves were banished from the city.<ref name="CoS:CG-p31">{{Cite book/City of Splendors (boxed set)/Campaign Guide|31}}</ref> They resettled in Athkatla. They have since grown to be one of the most prosperous thieves' guild in [[Faerûn]]. With the exception of Waterdeep, they currently hold the lion's share of criminal activity along the [[Sword Coast]] and Amn.
   
Ever since their expulsion, the Shadow Thieves have long attempted to reestablish themselves in Waterdeep. Until recently{{timescale}} it had been the constant vigilance of the Lords of Waterdeep to keep the guild at arms length. Recently though,{{timescale}} as Waterdeep fell on hard times, giving the Shadow Thieves an opening they have been quick to exploit. For over five years, the guild has slowly come to dominate criminal activity in the [[Dock Ward (Waterdeep)|docks]], [[South Ward|southern]] and [[Trades Ward|trades wards]] with the [[North Ward |northern ward]] of the city being at risk as well.
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Ever since their expulsion, the Shadow Thieves have long attempted to reestablish themselves in Waterdeep. Until around [[1372 DR]] the constant vigilance of the [[Lords of Waterdeep]] had kept the guild at arms length. But as Waterdeep fell on hard times, the Shadow Thieves got an opening they were quick to exploit. For over five years, the guild has slowly come to dominate criminal activity in the [[Dock Ward of Waterdeep|docks]], [[South Ward of Waterdeep|southern]] and [[Trades Ward of Waterdeep|trades wards]] with the [[North Ward of Waterdeep|northern ward]] of the city being at risk as well.
   
 
In [[1370 DR]], [[Marune]] unveiled a grand scheme for giving the Shadow Thieves an unassailable edge over the Lords of Waterdeep. The [[necromancer]] began distributing [[slippers of shadowwalking]] to the guild's highest-ranking thieves. These agents of could then effortlessly navigate Waterdeep's shadows, beyond the reach of the city's Lords.
 
In [[1370 DR]], [[Marune]] unveiled a grand scheme for giving the Shadow Thieves an unassailable edge over the Lords of Waterdeep. The [[necromancer]] began distributing [[slippers of shadowwalking]] to the guild's highest-ranking thieves. These agents of could then effortlessly navigate Waterdeep's shadows, beyond the reach of the city's Lords.
   
 
==References==
 
==References==
* {{Cite book/City of Splendors Waterdeep}}
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* {{Cite book/City of Splendors Waterdeep|p.68-69}}
 
<references/>
 
<references/>
 
[[Category:Thieves' guilds]]
 
[[Category:Thieves' guilds]]

Revision as of 23:48, September 20, 2010


The Shadow Thieves is a thieves' guild based in Athkatla, a large port city in Amn. They were formerly the most prominent thieves' guild in Waterdeep, but have since been all but routed from the city by the Lords of Waterdeep. It is alleged they currently have some arrangement with the Council of Six, as the merchants of Waterdeep are the main trading enemies of Amn.[citation needed]

Leadership

The Shadow Thieves are ruled in Athkatla by a group called the Shadow Council. Marune "The Masked", who reports to the Shade of Baldur's Gate, thereby the entire Shadow Council, leads a sect of the guild still operating in Waterdeep.

History

The Shadow Thieves began to operate in Waterdeep in 1255 DR.[1] After the guild was infiltrated by Lhestyn, a Lord of Waterdeep, in 1298 DR, it was destroyed, its leaders were unmasked or killed, and the Shadow Thieves were banished from the city.[2] They resettled in Athkatla. They have since grown to be one of the most prosperous thieves' guild in Faerûn. With the exception of Waterdeep, they currently hold the lion's share of criminal activity along the Sword Coast and Amn.

Ever since their expulsion, the Shadow Thieves have long attempted to reestablish themselves in Waterdeep. Until around 1372 DR the constant vigilance of the Lords of Waterdeep had kept the guild at arms length. But as Waterdeep fell on hard times, the Shadow Thieves got an opening they were quick to exploit. For over five years, the guild has slowly come to dominate criminal activity in the docks, southern and trades wards with the northern ward of the city being at risk as well.

In 1370 DR, Marune unveiled a grand scheme for giving the Shadow Thieves an unassailable edge over the Lords of Waterdeep. The necromancer began distributing slippers of shadowwalking to the guild's highest-ranking thieves. These agents of could then effortlessly navigate Waterdeep's shadows, beyond the reach of the city's Lords.

References

  1. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 30. ISBN 0-5607-6868-1.
  2. Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 31. ISBN 0-5607-6868-1.
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