Shadowdale: The Scouring of the Land, designed by Richard Baker, Eric L. Boyd and Thomas M. Reid, is an adventure module set in the Forgotten Realms using the Dungeons & Dragons v.3.5 ruleset. It focuses on Shadowdale, its invasion by Scyllua Darkhope, and the church of Shar.

Shadowdale lies conquered! Who can free this oppressed land?

Zhentish soldiers, Maerimydran drow, and Sharran cultists have forged a dark alliance to subjugate the peaceful land of Shadowdale. Elminster's tower lies in ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave of magic in this embattled land seems to fray with each passing day. The Zhentish yoke lies heavy over Shadowdale—but the Dalesfolk are ready to fight for their freedom, if only they can find true heroes to lead the way!

This FORGOTTEN REALMS® campaign adventure is designed for characters of levels 9–13. It can be played as a stand-alone adventure or as the second adventure in a three-part series. Each encounter contains tactical information for the Dungeon Master and expanded map features for ease of play.

Summary[edit | edit source]

The combined forces of the Zhentarim, the drow of House Dhuurniv, and Esvele Greycastle of the Church of Shar overwhelm Shadowdale, after a preliminary raid destroys Elminster Aumar's tower and leaves him missing. It's up to the adventurers to save the legendary dale from the oppression of these dark forces, as a dead-magic zone emanates and grows from somewhere within the area.

  • Chapter 1: Dale under Shadow — The adventurers arrive in Shadowdale.
  • Chapter 2: Castle Krag — The castle has been transformed into "a bastion of Bane", complete with a portal to Zhentil Keep supplying reinforcements.
  • Chapter 3: Dread Lair of Alokkair — Esvele Greycastle and the lich Alokkair are performing rites to expand the tear in the Weave and render it useless within the dale.
  • Chapter 4: Azmaer's Folly — The Matron sisters of House Dhuurniv have reclaimed the Twisted Tower (a.k.a. "Azmaer's Folly" after the last drow marshal who held it).
  • Chapter 5: Uprising — Facing off with remaining Zhentish forces and the High Captain Scyllua Darkhope.

Index[edit | edit source]

Characters[edit | edit source]

AlokkairAunrae DhuurnivAzalar FalconhandAzmaer DhuurnivBorgan SelgardBriadornChalass AmcathraDelgithnarDeltraDuagloth SeerearEimarEregul the FreestaveEressea AmbergylesEsvele GreycastleFeldelFrostbiteForthar HelvenstronGlamerie WindboughGormauthatorGreyanna DhuurnivIrphiinaIstivin NaerindythJezz the LameJhaele SilvermaneJyordhanThe KeeperKurn BlackrageLashan AumersairLirdnolu DhuurnivLongjawsMalathonMiri AmcathraMourngrym AmcathraMourntarnNazrymNarhaunOrielenQiltoxRarnok JadronsonRathagolRavenReptarScyllua DarkhopeSelvanShadowfangShaerl AmcathraThe SusurrusSyluné SilverhandSyluné's WardenTargaraeneTemisTierak MorcaneTolarUrdutharWeregundXullrae DhuurnivYder TanthulZvopua
Referenced only
Aencar BurliskAmara IldacarAolis IldacarAumry ObarskyrDove FalconhandElminster AumarFlorin FalconhandFzoul ChembrylHlonaghIrae T'sarranJoadathJosidiah StarymKhelben ArunsunKurgoth HellspawnLaele DhuurnivOrym HawksongStorm SilverhandTelamont Tanthul

Creatures[edit | edit source]

amnizubalhannothbanelarbasiliskBanestalkerbeast of Banebehirbeholdercrossroads guardiandireguarddire batdread warriordrowerinyesettinfang dragonfeytouchedfire spiderflameskullfoulwinggargoylegiant spidergnollhalf-dragonhalf-orchelmed horrorhell houndhorsehumaninvisible stalkerkuo-toalichlizardlodestone maraudermaugmezzolothmummymyrlocharnightmarenishruunycalothogrequaggothratred dragonshadeshadowslainshadow mastiffshadow simulacrumshadow spiderskeletonsnakespellwarpedspidersword spiderwendigowightwinter wolfwolf
Referenced only
feyphaerimmspectral harpist

Locations[edit | edit source]

Buildings & Sites
Castle KragDread Lair of AlokkairDruid's GroveFox RidgeGrinding GulfHarpers' HillHouse of NightNorth RideSkull LakeSkull SubterranesTwisted Tower of AshabaWatcher's Knoll
Oakwood KnollShadowdale
Dagger HillsRiver AshabaRiver of SkullsShadowdarkUnderdark
Material Plane
Referenced only
CormyrCormanthorHlontarMaerimydraMoonseaMyth DrannorPlane of ShadowRystall woodSembiaThultantharZhentil Keep

Magic[edit | edit source]

Rite of Unwinding
Magic items
Ary'Velahr'KerymAumry's cloakAumry's staff of the nighthorseshoes of a zephyrIntercessorMidnight's Moonscourge of fangsshadow shardWindsong Towerkin ring
Referenced only
Staff of the magi

Organizations[edit | edit source]

Clan AuzkovynHouse DhuurnivHouse JaelreMoonshadow Pack
Army of DarkhopeBloodthornsChondathanChurch of BaneCircle of ShadowdaleNaug-adarShadovarSkull and ClubTeethVaasanZhentarimZhentarim skymagesZhentilar
Referenced only
Knights of Myth Drannor

Religions[edit | edit source]

House of Night
Referenced only

Miscellaneous[edit | edit source]

aquamarineblue whinnisdrow poisonFont of SpidersHammerjasperSpider's Trucespidersilk armorStarym SapphiresSyluné's Kiss
Referenced only
Rage of DragonsSilence of LolthWeeping War

Appendix[edit | edit source]

Shadowdale: The Scouring of the Land was originally to be titled Shadowdale: The Weave Unwinding. This title can still be seen in product descriptions online, such as at Amazon.

This module is the second of a three-part series, with Cormyr: The Tearing of the Weave (the first) and Anauroch: The Empire of Shade (the third), with shared plot elements and the theme of a Sharran attack upon Mystra and her Weave of magic, but it can be played independently. One of the last official adventures released for v.3.5, it formed part of the lead up to the Spellplague and 4th edition.

External links[edit | edit source]

References[edit | edit source]

  1. 1.0 1.1 Richard Baker, Eric L. Boyd, Thomas M. Reid (July 2007). Shadowdale: The Scouring of the Land. (Wizards of the Coast), p. 2. ISBN 07-8694-039-5.
  2. Richard Baker, Eric L. Boyd, Thomas M. Reid (July 2007). Shadowdale: The Scouring of the Land. (Wizards of the Coast), p. 4. ISBN 07-8694-039-5.

Connections[edit | edit source]

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