|“||Mystra's Weave touches us all, whether we know it or not.||”|
|— Shan Thar|
In the Year of Lightning Storms, 1374 DR, Shan Thar got involved in a plot by Esvele Graycastle of the church of Shar to establish a false temple of Mystra in Wheloon and ultimately tear apart the Weave. At the temple, he worked for the so-called Lady of Mysteries Naedaenya Arthas and Starweaver Deinyn Fembrys, both secret clerics of the goddess of shadows. Shan soon became the public face of the temple, recruiting travelers who had some aptitude to participate in the so-called Mystra's Sacred Trust rite. In truth, this was a scam to dominate and abduct them to fuel the destruction.
Eventually, on Eleint 6, some adventurers recruited to investigate the strange behavior of the supposed Mystran clerics uncovered the ruse, exposing the false temple and foiling the schemes there. [note 1]
Shan served as the public face of the false temple, greeting visitors and asking how he could help. He would provide healing and clerical services at standard rates. He happily told visitors all about the temple and deflected any concerns and rumors about it—every word a lie. He also officiated at an astronomy show in the evenings. But his main purpose was to push magic-capable visitors to Wheloon to participate in the three-day-long "Mystra's Sacred Trust" ritual.
When greeting visitors, Shan Thar appeared to be amiable and outgoing, charming and oft-smiling. However, this pleasant demeanor hid a dark rage. He secretly worshiped Cyric, but would rather die than let it be known.
Shan Thar appeared to be in his mid-30s.
In battle, Shan wore full plate armor, carried a heavy steel shield, and wielded a longsword. He had a wand of bane; three scrolls each of cure moderate wounds, cure serious wounds, lesser restoration, and one of remove disease. He also had five potions of cure light wounds and a half-dozen potions of undetectable alignment, which he brewed himself to maintain his cover.
He also owned a disc of secrets. This false unholy symbol initially appeared to show the symbol of Mystra, then revealed the symbol of Shar after a command phrase as normal. But Shan's had a second command word, "lies", which caused the jawless white skull of Cyric's symbol to appear within the black circle of Shar's.
Shan Thar trained in the mace, focus on evocation prayers, and was able to brew his own potions. He once underwent special mental conditioning that allowed him to avoid revealing his true thoughts if his mind was magically read.
- ↑ Shan Thar's official fate is unknown, though the module places him in a battle in the temple courtyard. If the battle goes against Shan Thar, he attempts to escape under cover of invisibility.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 24. ISBN 07-8694-119-7.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), pp. 10–11. ISBN 07-8694-119-7.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 156. ISBN 978-0-7869-4731-7.
- ↑ Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 150. ISBN 07-8694-119-7.
- ↑ Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 154. ISBN 07-8694-119-7.