This bleak tower of black stone was floating above a cluster of apartments in the River District. It seemed to have been sheared off at its base when it was torn from its original location.
The Shard of Night had the ability to "eat" shadows and darkness, and creatures that walked under the tower in daylight had their shadows temporarily absorbed by the tower. At night, the tower cast its ominous shadow over the River District if there was moonlight. Neverwintans avoided the place for this reason.
Inside the tower there was located a teleportation circle, originally connected to a Netherese camp near Xinlenal. To enter the tower from the outside, a keyword spoken out loud at night could create stairs of solidified shadows.
Around 1379 DR, Netherese forces attacked Moonshadow Hall and tore apart one of its towers, sending it to the Shadowfell, where the tower was warped by the shadowy realm. Later experiments allowed the Netherese to control where and how the tower manifested in the mortal realms.
During the Spellplague of 1385 DR, the Netherese took advantage of the magical chaos to sent the Shard of Night to Neverwinter, with the intention of using it to further their plans in the area when needed. This tower was later renamed "the Shard of Night" by the Neverwintans.
In 1479 DR, a group of adventurers seeking the Shards of Selûne raided the Shard of Night, defeating the guards there and allowing Lady Jasmine and other selûnite priests to recover the tower. The Shard of Night was later purified, reconsecrated to Selûne by using the power of the Shards, and became a beacon of hope in Neverwinter. The Neverwintans began to call it "the Shard of the Moon" afterwards.
- Shard of Night article at the Official Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- Shard of Night article at the Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 158. ISBN 0-7869-5814-6.
- ↑ 2.0 2.1 Andrew G. Schneider (August 2011). “Shards of Selûne”. Dungeon #193 (Wizards of the Coast), p. 42.