Sharks were aggressive carnivorous fish. They could be found hunting alone or in groups and were known for attacking anyone approaching them without provocation.[3][1]

Behavior[edit | edit source]

All shark species were utterly fierce, aggressive, and fearless. They were relentlessly hungry.[3][2][1]

Combat[edit | edit source]

Sharks were tactical hunters, using their keen senses to circle their prey just outside of their field of view and charging to attack at the most opportune moment. Their powerful jaws and sharp teeth were effective against many different targets, sometimes even ship hulls.[3][2][1]

History[edit | edit source]

These creatures had been swimming in the oceans for thousands of years with little change in their appearance or methods.[2]

Species[edit | edit source]

Sharks were categorized into medium, large, and huge species.[3]

Medium shark[edit | edit source]

Reef sharks
the species of shark that usually inhabited shallow waters and coral reefs. They hunted in packs.[1]
Goblin sharks
the species of ugly deepwater sharks, vicious predators that could be found in the deepest parts of the seas.[5]
Mako sharks
the most agile and fierce of their kind. They hunted in packs akin to their reef cousins.[5]
Hammerhead sharks
the species of shark notorious for their agility and their distinct hammer-like head shape.[5]

Large Sharks[edit | edit source]

Large sharks included hunter sharks that preyed on deep waters, and fleshtearer sharks, which were found in various environments, including underground rivers and lakes.[1][2] They usually hunted alone, but could also be found in groups.[1]

Huge Sharks[edit | edit source]

Dire Shark
The second largest species of the shark in the Realms, they behaved in a similar manner to great whites. They were prone to attacking anything that they perceived to be edible, no matter how large.[6]
Great White
Also known as "huge sharks" or "giant sharks," they were the third largest type of shark in the Realms. This species could be found in deep oceans and attacked anything that approached them, including whales and ships.[3][1]
Megalodon
An ancient and monstrous species of shark, sometimes known as "giant sharks".[4][7] They were one of the largest species of shark in the Realms.[8]

Ecology[edit | edit source]

Habitats[edit | edit source]

The smaller types of sharks were very common in the waters surrounding Chult. The Bay of Chult and Refuge Bay contained large groups of reef sharks. Hunter sharks and reef sharks hunted off the coast of Ishau, as well as Jahaka Anchorage.[9] In the Shining Sea, they lurked in the sunken ruins of Untisczer.[10]

Mako, goblin, and hammerhead sharks lived and hunted in the close vicinity of the Temple-Under-The-Sea, the submerged temple to Umberlee in the Fiddler's Green underwater region of the Sea of Swords.[5]

Outside of the Prime Material plane, sharks were extremely prevalent in Draga Salt-Biter's domain of Saragoss in the Domains of Dread.[11]

Relationships[edit | edit source]

Sharks were revered by sahuagin and could be trained by them. Their kinship to sahuagin was so strong that even wild sharks considered them allies and did not attack them. Sahuagin could also telepathically issue commands to nearby sharks.[12]

Kalbari al-Durrat al-Amwaj ibn Jari had a wide variety of sharks as servants in her Citadel of Ten Thousand Pearls.[13]

Usages[edit | edit source]

Aurora's Whole Realms Catalogue sold shark hides for 15 gp a piece.[14]

Notable sharks[edit | edit source]

Appendix[edit | edit source]

See Also[edit | edit source]

Appearances[edit | edit source]

Adventures
Dungeon #64: "Grotto of the Queen"The Twilight TombPrinces of the ApocalypseLocathah RisingTomb of Annihilation
Fiction
The Coral KingdomRealms of Valor: "Grandfather's Toys" • Rising TideUnder Fallen StarsThe Sea Devil's EyeThe Emerald ScepterQueen of the DepthsMaiden of PainWrath of the Blue LadyTo Catch a Thief
Video games
Icewind DaleNeverwinter Nights: Pirates of the Sword Coast

External Links[edit | edit source]

References[edit | edit source]

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 330, 336. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 Rob Heinsoo, Stephen Schubert (May 19, 2009). Monster Manual 2 4th edition. (Wizards of the Coast), p. 182. ISBN 0786995101.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 279. ISBN 0-7869-2893-X.
  4. 4.0 4.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 87. ISBN 0-9356-9600-8.
  5. 5.0 5.1 5.2 5.3 BioWare (June 2005). Designed by Keith Hayward, Rob Bartel. Neverwinter Nights: Pirates of the Sword Coast. Atari.
  6. Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), pp. 64–65. ISBN 0-7869-2893-X.
  7. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 328. ISBN 978-0786965614.
  8. Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 147. ISBN 07-8692-873-5.
  9. Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), pp. 43, 64, 66–67, 82. ISBN 978-0-7869-6610-3.
  10. Ed Greenwood, Eric L. Boyd, Darrin Drader (July 2004). Serpent Kingdoms. (Wizards of the Coast), p. 102. ISBN 0-7869-3277-5.
  11. Colin McComb, Scott Bennie (1992). Ravenloft: Islands of Terror. (TSR, Inc.), pp. 47–48. ISBN 1-56076-349-3.
  12. 12.0 12.1 Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), pp. 263–264. ISBN 978-0786965614.
  13. Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 32. ISBN 978-1560766476.
  14. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 75. ISBN 0-5607-6327-2.
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