The Shining Plains was a portion of the Vilhon Reach, named after the visual effect of sunlight hitting the plains. The plains themselves were not held by any cohesive force, instead being composed of human-filled city-states, wemic and centaur tribes, and a powerful druidic organization called the Emerald Enclave.[3]
“
The Shining Plains are many things, lad, but a "kingdom" ain't one of them. If you can imagine grasslands as far as your eyes can see - with just a few cities scattered around for good measure - then you've got a pretty good idea of The Shining Plains. Aye, and they've got horses too.
”
Notable Settlements[]
Geographic Features[]
- Deepwing Mountains
- One of the boundaries of the Shining Plains, the home of fire drakes and other monsters.[4]
- Gulthmere Forest
- Touched the northern edge of the Shining Plains and the headquarters of a powerful druid circle, located in a city called Cedarsproke.[4]
- Rushing Hills
- South of Lheshayl and home of a tribe of thri-kreen called the Krakk't. [4]
- The Wetwoods
- Boggy wetlands that served as the home of a village of frog-like humanoids called grippli.[4]
History[]
In the Year of the Harp, 1355 DR, Great Fires raged through the Shining Plains. The cause was unknown, however, the Church of Talos took credit for the disaster. Later, followers of the Destroyer erected a shrine in the Planes in celebration of the calamity.[5]
Following the events of the Spellplague in the Year of Blue Fire, 1385 DR, the northwestern reaches of the Plains became the badlands known as Xian.[6]
Appendix[]
References[]
- ↑ Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 216. ISBN 0-7869-1836-5.
- ↑ Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), pp. 14–20. ISBN 0-7869-0400-3.
- ↑ 3.0 3.1 Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), p. 43. ISBN 0-7869-0400-3.
- ↑ 4.0 4.1 4.2 4.3 Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), pp. 46–48. ISBN 0-7869-0400-3.
- ↑ Jim Butler (1996). The Vilhon Reach (Dungeon Master's Guide). (TSR, Inc), pp. 17–18. ISBN 0-7869-0400-3.
- ↑ Map included in Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast). ISBN 978-0-7869-4924-3.
Connections[]
Turmish
Alaghôn • Aphrunn Mountains • Centaur Bridge • Daroush • Gildenglade • Ironcloak • Jathrin's Jump • Lilit Pass • Morningstar Hollows • Mountains of the Alaoreum • Nonthal • The Orbrekh • Orsraun Mountains • Ravilar's Cloak • Xorhun
Chondath
Arrabar • The Chondalwood • Hlath • Iljak • Samra • Shamph
Sespech
Elbulder • Fort Arran • Golden Plains • Mimph • Naga Plains • The Nagaflow • Nagawater • Ormpetarr • Serpents' Holding
The Shining Plains
Assam • Cedarsproke • Deepwing Mountains • Gulthmere Forest • Lheshayl • Ormath • Rushing Hills • Urml • Wetwoods
Free cities
Cloven Mountains • The Deepwash • Elupar • Hlondeth • Lachom • Nimpeth • Nun • The Nunwood • Reth • Surkh • The Winterwood
Alaghôn • Aphrunn Mountains • Centaur Bridge • Daroush • Gildenglade • Ironcloak • Jathrin's Jump • Lilit Pass • Morningstar Hollows • Mountains of the Alaoreum • Nonthal • The Orbrekh • Orsraun Mountains • Ravilar's Cloak • Xorhun
Chondath
Arrabar • The Chondalwood • Hlath • Iljak • Samra • Shamph
Sespech
Elbulder • Fort Arran • Golden Plains • Mimph • Naga Plains • The Nagaflow • Nagawater • Ormpetarr • Serpents' Holding
The Shining Plains
Assam • Cedarsproke • Deepwing Mountains • Gulthmere Forest • Lheshayl • Ormath • Rushing Hills • Urml • Wetwoods
Free cities
Cloven Mountains • The Deepwash • Elupar • Hlondeth • Lachom • Nimpeth • Nun • The Nunwood • Reth • Surkh • The Winterwood