Ship from the Sky is a tournament adventure module set in Malatra – Living Jungle using the Dungeons & Dragons 2nd edition ruleset. It is part of the Living Jungle series of adventures published for the RPGA Network. It is an adventure designed for high-level characters.
Summary[]
In the Year of New Peoples, the heroes of the Living Jungle faced a new arrival to the Malatran Plateau – star-faring oscray. Two spelljamming ships descended from the skies, carrying blood enemies: Backbiter and Bentfang. Backbiter – a malicious leader of ill-willing oscray abducted leaders of several Malatran tribes and the heroes of the Living Jungle, were to free the hostages, and after the deadly battle was over – welcomed stranded refugee oscray led by Bentfang to the land of Malatra.
Index[]
Click here for complete page index
- Characters
- Backbiter (oscray) • Bengoukee • Bentfang • Grimace • Kailen • M'le • Nibloc • One-Eye • Rakil • Steelheart (oscray) • T'risk • Talmut • Tardic • Twitch (oscray) • Whistleweed • Yrbom
- Locations
- Katimaya Village • Malatra • Village of Big Chief Bagoomba • Rayana Savanna • Selûne (moon)
- Referenced only
- Valley of Spirits
- Organizations
- Katimaya • Koshiva • Rudra • Tribe of Big Chief Bagoomba
- Referenced only
- Black Flame • Elven Armada • Wise Ones
- Magic
-
- Spells
- comprehend languages • create water • cure animal bite • cure light wounds • command • cone of cold • detect evil • detect good • detect invisible • dispel magic • entangle • flaming sphere • hold person • levitate • lightning bolt • magic missile • Melf's acid arrow • Melf's minute meteors • polymorph other • polymorph self • sanctuary • silence • slow poison • speak with animals • tongues • ventriloquism
- Items
- gem of fascination • powder of healing • spelljammer • spelljamming helm • spell fetish
- Religion
- Minardin
- Other
- copper • ballista • brass • farseer glass • Katimaya beer • Malatran Common • Orc language • zinc
- Referenced only
- canoe • cinnamon • Elven/Orc War • wine
Appendix[]
Notes[]
- ↑ The events of the Living City Ravens Bluff and the Living Jungle campaigns took place on a timeline that advanced together with the real world's time. Even though all Living City/Living Jungle adventures were dated with real-world dates and year names on the Malatran calendar, there were events that received a DR year. The Living City timeline can be derived from Myrkyssa Jelan's historic events of the late 14th century DR. Myrkyssa Jelan attacked Ravens Bluff in 1370 DR, according to The City of Ravens Bluff and Forgotten Realms Campaign Setting 3rd edition; these events are chronicled in an in-and-out of universe issues of Ravens Bluff Trumpeter. This places the real world year 1997 as 1370 DR, and in 1998 (1371 DR). As the real world's months and the Calendar of Harptos are virtually identical, we can also date all events of the Living City Ravens Bluff as close as an in-universe month. Using that data, we can use the Legacy of the Headshrinker to date the Living Jungle adventures. The adventure features Malatran heroes traveling to the Vast and meeting several player character from the Living City campaign. Legacy of the Headshrinker takes place in 2000 – The Year of Great Change, which correlates with 1373 DR. This means other named years in the Living Jungle campaign can receive a DR conversion: The Year of Awakening (1995) – 1368 DR;The Year of Discovery (1996) – 1369 DR;The Year of New Peoples (1997) – 1370 DR;The Year of Gathering Darkness (1998) – 1371 DR; The Year of Sorrow and Hope (1999) – 1372 DR;The Year of Great Change (2000) – 1373 DR;The Year of Tigers Curse (2001) – 1374 DR;The Year of Despair (2002) – 1375 DR;The Year of Lion's Victory (2003) – 1376 DR.