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The Shipsgrave Tower was one of the most prominent temples dedicated to Umberlee, the Bitch Queen, located in the Tethyrean city of Velen.[1][2]

Location[]

The Shipsgrave Tower stood on the crossing of Riptide Walk, the main road in Velen that crossed the city from east to west,[3] and Sundown Street.[4]

Structure[]

The Shipsgrave Tower was a three-storied dark tower with windows on each floor. It rose above the western part of Velen, near the Sea Gate. The temple moaned when sea winds touched it and continued its ominous lament afterward, even on clear days.[1][4]

Interior[]

The temple's interior matched its ominous exterior. Its gloomy atmosphere echoed the clashing waves in Velen's harbors with the moans of souls drowned at sea and the cracking of sinking shattered ships.[4]

Services[]

A certain grim ritual took place in the Shipsgrave Tower twice a year, performed by devoted clerics of the Bitch Queen. During the ceremony, Umberlants descended to the temple's own sea-slime-covered dock, kept private mostly by the locals' fears of angering the goddess. Clerics carried the long-dead body of someone perished at sea and consumed by decomposition. It was tied to a chair and submerged in water to the clergy's hymn-singing.[4]

There was a widespread belief that Umberlee herself would throw lightning bolts from the top of the Shipsgrave Tower at those who displeased her, and none ever dared to interfere with the church's rituals. However, fear of her clergy was just as valid as they all were armed to the teeth and were known for a pirate's rage.[4]

Inhabitants[]

In the late 14th century DR, the ex-pirate Umberlant clergy was led by Wavelord Darjast Sumden.[1][2]

Appendix[]

References[]

  1. 1.0 1.1 1.2 1.3 Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 58. ISBN 0-7869-0697-9.
  2. 2.0 2.1 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 174. ISBN 978-0786903849.
  3. Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 59. ISBN 0-7869-0697-9.
  4. 4.0 4.1 4.2 4.3 4.4 Ed Greenwood (July 2000). Volo's Guide to Baldur's Gate II. Edited by Duane Maxwell, David Noonan. (Wizards of the Coast), p. 94. ISBN 0-7869-1626-5.
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