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Shivering sickness was a common disease carried by Chultan swarming and stinging insects, like mosquitos, or their giant counterparts, like centipedes, scorpions, wasps, and others.[1]

Effects[]

Shivering sickness had a short incubation period, showing symptoms the following day after infection (usually within two to twelve hours). The affected suffered from confusion, blurred vision, reduced body temperature, chattering teeth, and shakes. The infection also slowed natural healing as well as made it challenging to perform even mundane tasks. The sickness was not deadly, and eventually, it was purged from the affected's bodies.[1]

The disease was known to affect humanoids and giants.[1]

Shivering sickness could easily be avoided via the use of insect-repelling salves and incense prepared in Chult. The salve needed to cover the entirety of exposed skin to be effective.[1]

History[]

In the late 15th century DR, shivering sickness was commonplace among visitors to Chult. The inhabitants of Camp Vengeance were some of the affected humanoids.[2] The ruins of Omu were teeming with vermin carriers of the disease.[3]

Appendix[]

See Also[]

Appearances[]

Adventures
Tomb of Annihilation
Video Games
Tales from Candlekeep: Tomb of Annihilation
Board Games
Tomb of Annihilation

References[]