Sil was a sirine matriarch that lived on the Sword Coast during the mid–14th century DR.[1]
“
I tell you now that this is our living-land, and you are not welcome! You will return whence you came while you are still able![2]
”
Personality[]
Unlike other sirines that were often high-spirited and exuberant,[3] Sil was rather defensive and ready to defend her tribe's home at the slightest provocation.[1]
Abilities[]
She could make herself invisible and had the power to make others go into a furious rage and attempt to slay anyone nearby.[1]
Relationships[]
Sil led a small tribe of sirines that included at least two others of her kind.[1]
History[]
In the Year of the Banner, 1368 DR, Sil and her tribe relocated to a beach on the Sword Coast just north of the Seawatcher lighthouse, claiming it as their "living-land". As they claimed the territory the sirines managed to sink the boat of a local fisherman.[1]
Appendix[]
Appearances[]
- Video Games
- Baldur's Gate
External Links[]
Sil article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ Beamdog (November 2012). Designed by Philip Daigle, et al. Baldur's Gate: Enhanced Edition. Beamdog.
- ↑ Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 185. ISBN 07-8692-873-5.