Sirines preferred not to engage in direct combat. Rather, they tended to use their abilities to escape back to their home. Sirines could charm another creature and could damage their foes' intelligence. Some sirines used bows, slings or javelins as weapons and a small number carried magical javelins.
A single touch from a sirine had a chance of instantly reducing the target's intelligence. This effect lasted until dispelled with magic, or until any sirine touched the victim again.
They often frolicked with strangers, although only for a short amount of time and almost never invited strangers back to their lair.
- ↑ 1.0 1.1 1.2 1.3 David C. Sutherland III and Cynthia K. Felegy (1993). “City of Delights (Monstrous Compendium)”. In Tim Beach, Tom Prusa and Steve Kurtz eds. City of Delights (TSR, Inc). ISBN 1-56076-589-5.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 2.9 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 185. ISBN 07-8692-873-5.
- ↑ Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 109. ISBN 0-88038-031-4.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.