Sirines (pronounced: /saɪˈrinz/ sy-REENZ[4]) were playful, fun-loving, aquatic fey creatures who loved to sing and dance.[1]
Description[]
Sirines looked like normal human females although their skin might have a yellow or greenish tinge to it. Their hair varied from normal human colors to silver or dark green.[1]
Combat[]
Sirines preferred not to engage in direct combat. Rather, they tended to use their abilities to escape back to their home. Sirines could charm another creature and could damage their foes' intelligence. Some sirines used bows, slings or javelins as weapons and a small number carried magical javelins.[1]
A single touch from a sirine had a chance of instantly reducing the target's intelligence. This effect lasted until dispelled with magic, or until any sirine touched the victim again.[2]
Society[]
They often frolicked with strangers, although only for a short amount of time and almost never invited strangers back to their lair.[1]
Homelands[]
In the Sea of Fallen Stars they were known to be prevalent around Thesk and Altumbel. Small families were known to live within the Mountains of Volar alongside storm giants.[5] They were also known to inhabit the Moonsea lake[6] and the Sea of Swords.[7][8]
Notable Sirines[]
- In the city of Calimport, there lived a sirine in the Festhall of Eternal Delight who was magically able to breathe air indefinitely.[9]
- Larriaz, a sirine on the Sword Coast who was captured by a group of fisherman in 1368 DR and brought back to their home in Baldur's Gate.[7]
- Meiala, a sirine adventurer who became petrified in the depths of Durlag's Tower and was later freed by Gorion's Ward.[8]
- Sil, the leader of a small tribe of sirines in the Sword Coast.[7]
Appendix[]
See Also[]
Gallery[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Card Games
Organized Play & Licensed Adventures
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 185. ISBN 07-8692-873-5.
- ↑ 2.0 2.1 2.2 2.3 Monstrous Compendium included in Tim Beach, Tom Prusa and Steve Kurtz (1993). City of Delights. (TSR, Inc). ISBN 1-56076-589-5.
- ↑ Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 109. ISBN 0-88038-031-4.
- ↑ Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
- ↑ Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 44. ISBN 0-7869-1393-2.
- ↑ Jeff Grubb and George MacDonald (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 93. ISBN 978-0880386067.
- ↑ 7.0 7.1 7.2 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ 8.0 8.1 BioWare (May 1999). Designed by James Ohlen. Baldur's Gate: Tales of the Sword Coast. Black Isle Studios.
- ↑ Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 54. ISBN 978-0786906574.