Description[edit | edit source]
Combat[edit | edit source]
Sirines preferred not to engage in direct combat. Rather, they tended to use their abilities to escape back to their home. Sirines could charm another creature and could damage their foes' intelligence. Some sirines used bows, slings or javelins as weapons and a small number carried magical javelins.
A single touch from a sirine had a chance of instantly reducing the target's intelligence. This effect lasted until dispelled with magic, or until any sirine touched the victim again.
Society[edit | edit source]
They often frolicked with strangers, although only for a short amount of time and almost never invited strangers back to their lair.
Homelands[edit | edit source]
In the Sea of Fallen Stars they were known to be prevalent around Thesk and Altumbel. Small families were known to live within the Mountains of Volar alongside storm giants. They were also known to inhabit the Moonsea lake,
Appendix[edit | edit source]
See Also[edit | edit source]
Appearances[edit | edit source]
Gallery[edit | edit source]
References[edit | edit source]
- Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter (September 2002). Monster Manual II 3rd edition. (TSR, Inc), p. 185. ISBN 07-8692-873-5.
- David C. Sutherland III and Cynthia K. Felegy (1993). “City of Delights (Monstrous Compendium)”. In Tim Beach, Tom Prusa and Steve Kurtz eds. City of Delights (TSR, Inc). ISBN 1-56076-589-5.
- Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 109. ISBN 0-88038-031-4.
- Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 28.
- Steven E. Schend (1999). Sea of Fallen Stars. (TSR, Inc), p. 44. ISBN 0-7869-1393-2.
- Jeff Grubb and George MacDonald (April 1989). Curse of the Azure Bonds. (TSR, Inc.), p. 93. ISBN 978-0880386067.