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Slavery was a practice among certain cultures that forced a sentient creature to serve another, often against their will. Slavery differed from other forms of service such as indentured servitude or apprenticeship in that slavery was of an indefinite duration and the slave rarely had any choice in the arrangement.

Slavery in the RealmsEdit


Slavery was legal in Athkatla.[1]

Calimshan Edit

Slaves were a normal social class in Calimshan.[2]

High ImaskarEdit

Slavery was illegal in the realm of High Imaskar.[3]


Slavery was outlawed in the city of Hulburg on the Moonsea.[4]


The majority of Mulhorandi were slaves. Slaves in Mulhorand were guaranteed humane treatment by law and were treated better than slaves in other lands.[5]


Slavery was illegal in Procampur and any slaves brought into the city were freed.[6]

Ravens BluffEdit

Slavery was illegal in Ravens Bluff but there was an active slave trade with the drow in the Underdark beneath the city.[7]


Slavery was legal and commonplace in Thay. Thayan enclaves brought slavery (though only inside the enclave grounds) to several settlements all over Faerûn. Though not permitted to trade in slaves out of the enclave, this did sometimes occur.[8]


Slavery was a fact of life among 'civilised' Underdark cultures such as the drow and they were known to keep slaves of many races. Aberrations like the mind flayers and aboleths kept charmed or dominated thralls instead of slaves.

Noted slavesEdit

Noted slaversEdit


  1. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 92. ISBN 978-0-7869-4924-3.
  2. Steven E. Schend and Dale Donovan (September 1998). Empires of the Shining Sea. (TSR, Inc), p. 57. ISBN 978-0786912377.
  3. Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. (Wizards of the Coast), p. 138. ISBN 978-0-7869-4924-3.
  4. Richard Baker (May 2008). Swordmage. (Wizards of the Coast). ISBN 0786947881.
  5. Scott Bennie (1990). Old Empires. (TSR, Inc), p. 13. ISBN 0-8803-8821-8.
  6. Curtis Scott (March 1992). Pirates of the Fallen Stars. (TSR, Inc), p. 40. ISBN 978-1560763208.
  7. Richard Baker (July 3, 2012). Prince of Ravens (Kindle ed.). (Wizards of the Coast), loc. 412. ISBN B005UFN5SO.
  8. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 284. ISBN 0-7869-1836-5.
  9. Christopher Rowe (March 2011). Sandstorm. (Wizards of the Coast). ISBN 978-0786957422.
  10. 10.0 10.1 10.2 Richard Baker (July 3, 2012). Prince of Ravens (Kindle ed.). (Wizards of the Coast). ISBN B005UFN5SO.
  11. Christopher Perkins (September 6, 2016). Storm King's Thunder. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), pp. 173–175. ISBN 978-0786966004.
  12. Elaine Cunningham (November 2003). Rite of Blood (The Best of the Realms). (Wizards of the Coast). ISBN 0-7869-3024-1.
  13. Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
  14. slade (April 1996). The North: Guide to the Savage Frontier. (TSR, Inc), p. Cannot cite pages from this boxed set. See {{Cite book/The North: Guide to the Savage Frontier}} for a list of citations that may be used.. ISBN 0-7869-0391-0.
  15. R.A. Salvatore (August 1994). Starless Night. (TSR, Inc), p. 193. ISBN 1-56076-880-0.
  16. Mark Sehestedt (2006). Frostfell. (Wizards of the Coast), p. 14. ISBN 0-7869-4245-2.
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