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The Slime domain was a deity domain that granted divine spellcasters like clerics with spells and powers related to slime.[1][2]

Deities

Powers

They also gained the ability to rebuke and command oozes much as an evil cleric could rebuke and command undead.[1][2]

Spells

Novice spellcasters were able to use the grease, melf's acid arrow, and poison spells. Clerics of some experience could cast rusting grasp, evard's black tentacles, and transmute rock to mud. Those that were masters of this domain had access to destruction, power word, blind, and implosion.[1][2]

Appendix

References

Connections

Deity Domains
3rd, 3.5, and 5th Editions
AirAnimalArcanaAvariceBalanceBestialBlightbringerCavernCelestialChangeChaosCharityCharmChastityCivilizationColdCommunityCorruptionCraftCreationDarknessDeathDemonicDestructionDiabolicDreamDrowDwarfEarthElfEnduranceEnvyEvilFamilyFateFeyFireForgeFreedomGenerosityGloryGluttonyGnomeGoodGraveGreedHalflingHatredHealingHeraldHopeHumilityIllusionJoyJusticeKnowledgeLawLifeLightLoveLuckLustMadnessMagicMentalismMetalMindMoonNatureNobilityOceanOrcOrderPainPatiencePlanningPlantPleasurePoisonPortalPrideProtectionRenewalReposeRetributionRuneScalykindSeaSelûneSkillSlimeSlothSpellSpiderStormStrengthStrifeSufferingSunTemperanceTempestTimeTormTormentTradeTravelTrickeryTyrannyUndeathVengeanceWarWaterWatery deathWildernessWinterWrathZeal
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