Smoke para-elementals were a variety of para-elemental composed of smoke.[4][5]
Description[]
These types of para-elementals had mutable forms that appeared as concentrated clouds of black fog while flying through the air,[4][5] often directed by any strong winds,[5] while they appeared to be a dark sooty mass when drifting low to the ground.[4][5] Some reported that these clouds had red-hot cinder eyes and arms with sickle-shaped claws.[2]
Personality[]
Like all para-elementals they were wary, cautious, and even unfriendly towards outsiders.[6] But like other inhabitants of their home plane, they typically weren't outright hostile towards them either.[7]
Abilities[]
Smoke para-elementals possessed a minor resistance to spells that were heat or air based,[2][5] though some claimed it was an immunity,[8] as well as attacks from fire and air elementals. When it came to weapons, they generally could only be harmed by those with a +1 or greater enchantment.[5]
Combat[]
These para-elementals fought creatures around them in a 10 feet (3 meters) radius by blinding them with their smoky bodies and asphyxiating them[4][5] by partially entering their enemy's body.[2][5] Some claimed that, once partially inhaled by their victim, a smoke para-elemental would solidify the smoke inside them into a claw or talon and begin ripping at their victim's insides. Those who claimed they had claws said they also fought with these when not asphyxiating an enemy.[2]
Society[]
Diet[]
Like other para-elementals, those of smoke sustained themselves by converting their elemental opposite, air, into smoke.[3][5] Because of this, they could be seen frequenting the small bubbles of air that occasionally leaked into their home plane from the Elemental Plane of Air.[5] However, if they found themselves deprived of this, they would not starve to death.[3]
Homelands[]
This variety of para-elemental was native to the Para-Elemental Plane of Smoke.[4][5][9][10] and rarely willingly strayed far from it.[6][11] There they lived divided into many small kingdoms, each ruled by a powerful "smoke king"[3][5] or "smoke duke."[6][10] These kingdoms were often located on the Cinderwood, an archipelago of thousands of cinder islands that floated through the plane.[12]
They could also be found on the Elemental Plane of Air[13] and Elemental Plane of Fire,[14][15] typically within elemental pockets of smoke,[15] though them appearing in such elemental pockets was a rare occurrence.[16]
On the Prime Material plane, they could sometimes be encountered in the deserts of Calimshan.[17]
Languages[]
Smoke para-elementals were capable of speaking both Auran and Ignan, but it always came out in a hissing and crackling voice.[2]
Relationships[]
Smoke para-elementals rarely interacted with the other denizens of their plane.[9] They had no hostility towards the smoke mephits, coexisting in peace and respect with them, even though their kingdoms often overlapped their own and they did not recognize the smoke mephit Ehkahk as the plane's ruler. They shared with the smoke mephits a great enmity to towards the efreet and djinn, who often came to their plane to wage war.[9][10] Attempts by either side to form alliances with the para-elementals always proved fruitless.[10]
They were known to act as servants of the deity Kossuth, who would sometimes send them out to the Prime Material to do his bidding or aid his followers.[18]
Appendix[]
Appearances[]
Organized Play & Licensed Adventures
References[]
- ↑ Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 22. ISBN 0-7869-0751-7.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), pp. 184–185. ISBN 0-7869-1850-8.
- ↑ 3.0 3.1 3.2 3.3 3.4 Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 68. ISBN 0-7869-0751-7.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 98. ISBN 0-88038-031-4.
- ↑ 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 71. ISBN 0-7869-0751-7.
- ↑ 6.0 6.1 6.2 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), p. 53. ISBN 0880383992.
- ↑ Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 91. ISBN 0-7869-0736-3.
- ↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), pp. 52, 120. ISBN 0880383992.
- ↑ 9.0 9.1 9.2 Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 10. ISBN 0-7869-0751-7.
- ↑ 10.0 10.1 10.2 10.3 Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 89. ISBN 0-7869-0736-3.
- ↑ Monte Cook, ed. (1998). Monstrous Compendium Planescape Appendix III. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 6. ISBN 0-7869-0751-7.
- ↑ Monte Cook and William W. Connors (December 7, 1998). The Inner Planes. Edited by Michele Carter and Ray Vallese. (TSR, Inc.), p. 90. ISBN 0-7869-0736-3.
- ↑ Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), pp. 68, 184. ISBN 0-7869-1850-8.
- ↑ Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), pp. 76, 184. ISBN 0-7869-1850-8.
- ↑ 15.0 15.1 Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), pp. 38–39. ISBN 0880383992.
- ↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), pp. 33, 43, 48. ISBN 0880383992.
- ↑ Scott Haring (1988). Empires of the Sands. (TSR, Inc), p. 62. ISBN 0-8803-8539-1.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 88. ISBN 978-0786903849.