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The Society of Sensation, also known as the Sensates, was one of the fifteen factions of Sigil. They believed the only validation of existence was that which could be experienced by the senses.[1] To attain a form of collective enlightenment, they sought to experience as much of the multiverse in this manner as they could.[5][6]

The multiverse beckons with too many fingers—a bittersweet agony. No mortal being can ever truly know a fraction of its immeasurable treasures. But we in the Society of Sensations have sworn our lives to the attempt.
— Anonymous.[6]

Organization[]

The Society of Sensations was led by Factol Erin Montgomery,[3] a priestess of Diancecht.[7]

Activities[]

Look for us as we walk the planes. You'll see the truth in our words as we take the sights, sounds, smells, tastes, and textures of absolutely...everything.
— Vamniss Softhearted.[5]

Sensates used extraordinary magical devices to record all the sensations they experienced during their travels and maintained that collected information at their central base of operations in Sigil.[5]

They learned how to finely hone their senses and could develop infravision outwards to a range of 60 ft (18 m).[1]

Beliefs[]

Touch it. Smell it. Taste it. See it. Hit it.
— Factol Erin Montgomery.[1]

Sensates believed that only when a being has experienced every possible perception and experience could they become aware of the "universal Truth". All of these sensations were meant to be enjoyed and fully explored, rather than encountered in passing for the sole purpose of recording.[1]

Base of Operations[]

The Sensates' primary plane of existence was the plane of Arborea.[2][3] Among their members grew a sub-faction known as the Children of the Vine. The Children believed that no sensation or experience should be denied, no matter how fleeting or seemingly inconsequential.[2]

The Society of Sensation maintained their headquarters within the Civic Festhall in Sigil.[1]

Possessions[]

Some of the most loyal and experienced Sensates were gifted magical amulets that granted them protective boons as they traveled across the various planes of existence.[8]

Relationships[]

Sensate

A member of the Society of Sensations.

The Society of Sensation remained philosophically aligned with the Sign of One and the two organizations often collaborated with one another. The Sensates remained neutral but polite towards the Fraternity of Order and the Free League, but were diametrically opposed to the beliefs of the Doomguard.[1]

The Dustmen and often times the Mercykillers considered the Sensates among their enemies.[3]

Members[]

Any and all individuals were accepted into the Society of Sensation, regardless of race, occupation, gender, or moral and ethical alignment.[1][4] As such it enjoyed a high membership rate.[3] To join, an individual had to log at least five experiences within the Civic Festhall on Sigil.[5]

Githyanki typically avoided joining the ranks of the Sensates.[9]

Appendix[]

Appearances[]

Video Games
Neverwinter Nights 2: Storm of ZehirPlanescape: Torment
Referenced only
Baldur's Gate II: Shadows of Amn

Gallery[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 1.9 David "Zeb" Cook (1994). Planescape Campaign Setting, A Player's Guide to the Planes. Edited by David Wise. (TSR, Inc), p. 28. ISBN 978-1560768340.
  2. 2.0 2.1 2.2 Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 40. ISBN 1560768746.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Tim Beach, Dori Jean Hein, J.M. Salsbury (June 1995). The Factol's Manifesto. Edited by Ray Vallese, Sue Weinlein. (TSR, Inc.), p. 5. ISBN 0786901411.
  4. 4.0 4.1 Tim Beach, Dori Jean Hein, J.M. Salsbury (June 1995). The Factol's Manifesto. Edited by Ray Vallese, Sue Weinlein. (TSR, Inc.), p. 140. ISBN 0786901411.
  5. 5.0 5.1 5.2 5.3 Monte Cook (1996). The Planewalker's Handbook. Edited by Michele Carter. (TSR), p. 64. ISBN 978-0786904600.
  6. 6.0 6.1 Ray Vallese (1996). Uncaged: Faces of Sigil. Edited by Michele Carter. (TSR, Inc), p. 4. ISBN 0786903856.
  7. Tim Beach, Dori Jean Hein, J.M. Salsbury (June 1995). The Factol's Manifesto. Edited by Ray Vallese, Sue Weinlein. (TSR, Inc.), p. 133. ISBN 0786901411.
  8. BioWare (September 2000). Designed by James Ohlen, Kevin Martens. Baldur's Gate II: Shadows of Amn. Black Isle Studios.
  9. Monte Cook (January 1996). A Guide to the Astral Plane. Edited by Miranda Horner. (TSR, Inc.), p. 58. ISBN 0-7869-0438-0.

Connections[]

Factions of Sigil
Status after the Faction War
Exiled
AtharDoomguardFatedFraternity of OrderHarmoniumRevolutionary LeagueMind's Eye
Disbanded
Bleak CabalDustmenFree LeagueSociety of SensationTranscendent OrderXaositects
Extinct
Believers of the SourceMercykillersSign of One
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