FANDOM


The Solemn Order of Recognized Furriers and Woolmen was a guild of Waterdeep representing the city's furriers and wool workers.[1][2][4]

OrganizationEdit

The official livery of the Solemn Order was gray, fur-trimmed woolen cloaks in the winter, and gray, fur-fringed woolen skullcaps in the summer.[1][2]

Applying for membership required a deposit of 25 gp, refunded if the application were refused. Members were also charged 2 gp in monthly dues.[1][2]

The Master of the Order was elected by its members, usually for life. A Master resigning was virtually unheard of, with most holding on to their titles even as they lay bedridden or dying.[1][2]

ActivitiesEdit

The Solemn Order was a storied fixture in the fur trade of Waterdeep, over which they exerted near-total control. Independent businesses were summarily outbid or outright sabotaged.[1][2]

Although the guild proudly asserted none of its furriers dealt in fake, second-hand, or stolen wares (and were thus "recognized"), this was occasionally not heeded by certain members.[1][2]

Base of OperationsEdit

The guild was based out of the Guildhall of the Order in the Castle Ward,[2][5][6][7] located on Waterdeep Way between the intersections of the High Road and the Street of Bells.[8][9][10][11]

RelationshipsEdit

As a highly conservative organization, the Solemn Order distrusted enterprising, young merchants as well as adventurers. They considered these people reckless and dangerous.[1][2]

The Order was closely associated with the noble House Talmost, local industry leaders in fur-trading and trapping.[3]

HistoryEdit

In the Year of the Wanderer, 1338 DR, Thoss Balein was elected Master of the Order when his predecessor died. Thoss implemented a series of highly conservative policies intended to strengthen the Order, including refusing to accept new members and encouraging rich members to buy less wealthy merchants out of the guild.[1] Over the course of Thoss Balein's tenure, guild membership shrunk by 25% while revenues rose by 40%.[2]

MembersEdit

The guild was generally composed of members of old Waterdhavian families.[1][2]

14th century DR

AppendixEdit

ReferencesEdit

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 43. ISBN 0-88038-490-5.
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 Ed Greenwood and Steven E. Schend (July 1994). “Who's Who in Waterdeep”. City of Splendors (TSR, Inc), pp. 53–54. ISBN 0-5607-6868-1.
  3. 3.0 3.1 Eric L. Boyd (2006-05-03). Environs of Waterdeep (Zipped PDF). Wizards of the Coast. p. 5. Archived from the original on 2016-08-16. Retrieved on 2009-10-07.
  4. Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), p. 13. ISBN 978-0-7869-6625-7.
  5. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 23. ISBN 0-88038-490-5.
  6. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 12. ISBN 1-56076-335-3.
  7. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 51. ISBN 0-7869-3693-2.
  8. Poster map included in Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc.). ISBN 0-88038-490-5.
  9. Map included in Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.). ISBN 1-56076-335-3.
  10. Map included in Ed Greenwood and Steven E. Schend (July 1994). “Fold-out map”. City of Splendors (TSR, Inc). ISBN 978-1560768685.
  11. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 101. ISBN 0-7869-3693-2.
Community content is available under CC-BY-SA unless otherwise noted.