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− | The ''' |
+ | The '''somatic component''' was a basic part of spellcasting.<ref name="PH3.5-p174">{{Cite book/Player's Handbook 3.5|174}}</ref> |
− | Many spells |
+ | Many spells required the caster to make a motion to cast the spell. If the caster was unable to make the correct motion, the spell could not be cast. Wearing armor or using a shield interfered with the somatic components of arcane spells, creating a risk of spell failure. Bards and some other arcane classes could cast spells in light armor without this risk.<ref name="PH3.5-p174"/> |
− | Each [[spellcasting tradition]] |
+ | Each [[spellcasting tradition]] had its own somatic components.<ref name="RoF-p5">{{cite book/Races of Faerûn|5}}</ref> |
Revision as of 02:58, 4 February 2015
The somatic component was a basic part of spellcasting.[1]
Many spells required the caster to make a motion to cast the spell. If the caster was unable to make the correct motion, the spell could not be cast. Wearing armor or using a shield interfered with the somatic components of arcane spells, creating a risk of spell failure. Bards and some other arcane classes could cast spells in light armor without this risk.[1]
Each spellcasting tradition had its own somatic components.[2]
References
- ↑ 1.0 1.1 Template:Cite book/Player's Handbook 3.5
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 5. ISBN 0-7869-2875-1.