The somatic component was a basic part of spellcasting.[1]
Many spells required the caster to make a motion to cast the spell. If the caster was unable to make the correct motion, the spell could not be cast.[1] Wearing armor or using a shield interfered with the somatic components of arcane spells, creating a risk of spell failure.[2] Bards and some other arcane classes could cast spells in light armor without this risk, because their somatic components were less elaborate.[3][2]
Each spellcasting tradition had its own somatic components.[4]
Appendix
References
- ↑ 1.0 1.1 Template:Cite book/Player's Handbook 3.5
- ↑ 2.0 2.1 Template:Cite book/Player's Handbook 3.5
- ↑ Template:Cite book/Player's Handbook 3.5
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 5. ISBN 0-7869-2875-1.