The Sorceller's Encapsulate was the local guild and school comprised those spellcasters who lived in the town of Daggerford.[1]
Activities[]
The guild regulated the magic trade within Daggerford. They only allowed spellcasters of a similar level of expertise and knowledge to trade with one another, for the safety of its more novice members.[1]
Base of Operations[]
The Sorceller's guildhall was located in Daggerford's Caravan Quarter near the Caravan Gate.[2] The building of the guild was a tall three-story building with it's main hall and entrance located up the stairs on the second floor.[1][3] The main hall was decorated with a huge majestic circle of magic that glimmer and radiated arcane energy. The city's library was located on the first floor of the guildhall and was accessible via a stairwell from the main hall. The third floor was magically sealed off from anyone who was not the member of Sorceller's Encapsulate and was accessible via a sealed and warded door to the stairwell leading up.[3]
Members[]
All types of arcane and divine spellcasters were allowed to join the guild.[1]
Notable Members[]
- Rylett McGinn was a senior elf wizard of the guild circa 1372 DR.[3]
- Delfen Yellowknife was a happy-go-lucky member of the guild circa 1372 DR.[3]
Appendix[]
Appearances[]
- Video Games
- Neverwinter Nights: Darkness over Daggerford
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 slade, et al. (April 1996). “Daggerford”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 23. ISBN 0-7869-0391-0.
- ↑ ProFantasy Software Ltd. (1999). Forgotten Realms Interactive Atlas. TSR, Inc. File: 3990 Daggerford.FCW
- ↑ 3.0 3.1 3.2 3.3 Ossian Studios (June 2018). Neverwinter Nights: Darkness over Daggerford. Beamdog.