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The Southkrypt Garden, also known simply as Southkrypt, was the ruins of a dwarfhold on the northern edge of Kryptgarden Forest.[2] The former name was derived from the fact that its dwarven inhabitants had constructed a magnificent garden around it.[3]

Geography[]

Southkrypt was located underneath the mountains the dwarves called Maruutdin[4] and the southern flanks of the Sword Mountains.[3] It could be found east of the town of Leilon, northwest of the Stone Bridge,[5] and north of the Kryptgarden Forest.[3][6]

Description[]

Upon the entrance doors of Southkrypt were engraved the national symbol of Haunghdannar—a seven-pointed star, above a fish facing left, and floating above a mountain peak.[4] On the surface it was surrounded by a wild, overgrown and tangled garden. Its interiors were described as being maze-like.[3]

History[]

Southkrypt was once a part of the dwarven nation of Haungdannar and acted as a defense for their eastern borders.[4] At one point before it was left in ruins, Southkrypt was known to be a silver mine.[3][7]

Inhabitants[]

The entrance to the ruins was guarded by a tribe of hobgoblins, who worked to ensure that any adventurers who came in would stay and provide sustenance for their lord Morg.[8]

Since at least 1358 DR, the upper level of the ruins were known to be inhabited by a variety of gibberlings and norkers. While the lower levels were known to be inhabited by storopers, vilstrak, vargouille, and xaren.[5][2] The lower levels were also home to Morg, a vampiric hill giant shaman, as well as his company of three hill giant servitors.[8]

Rumors & Legends[]

Legends claimed that ancient magical weapons of Haungdannar could be found within the depths of Southkrypt.[4]

Appendix[]

Gallery[]

References[]

  1. slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 60. ISBN 0-7869-0391-0.
  2. 2.0 2.1 2.2 slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 37. ISBN 0-7869-0391-0.
  3. 3.0 3.1 3.2 3.3 3.4 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 296. ISBN 0-7869-1836-5.
  4. 4.0 4.1 4.2 4.3 Ed Greenwood (October 1990). Dwarves Deep. (TSR, Inc.), p. 58. ISBN 0-88038-880-3.
  5. 5.0 5.1 Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 44. ISBN 0-88038-593-6.
  6. Paul Culotta (December 1996). “Children of the Night”. In Dave Gross ed. Dragon #236 (TSR, Inc.), p. 80.
  7. slade, et al. (April 1996). “Cities & Civilization”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 8. ISBN 0-7869-0391-0.
  8. 8.0 8.1 Paul Culotta (December 1996). “Children of the Night”. In Dave Gross ed. Dragon #236 (TSR, Inc.), pp. 81–82.
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