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Ten Towns
The Ten Towns were a loose confederation of frontier villages found in Icewind Dale in the western Frozenfar. The communities of the Ten Towns attracted those people of Faerûn determined to find a life for -
Category:Inhabitants of the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Maps of the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Items from the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Locations in the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Images of the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Events in the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Organizations in the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Category:Food and drink from the Ten Towns
The Ten Towns Inhabitants • Locations • Organizations • Settlements • Roads • Mountains • Items • Food and drink • Events • Maps • Images -
Faerûn
Faerûn (pronounced:/feɪˈruːn/ fay-ROON listen or:/ˌfeɪɛrˈuːn/ FAY-er-OON ) was a major continent on the planet of Toril. The word "Faerûn" is a modified version of "Faerie", the name of the homeland of -
Second Sundering
The Second Sundering, also known as the Sundering of Toril and Abeir, was a great catastrophic event in the history of the worlds of Abeir and Toril, that took place during the decade of the -
Catti-brie
Catti-brie was a female human and a friend and later wife to Drizzt Do'Urden. She was a member of the Companions of the Hall and, later, a chosen of the goddess Mielikki. She -
Sword Coast North
The Sword Coast North was a region on the northwestern coast of Faerûn. While it comprised a rough landscape of rugged hills, precarious mountain ranges and dense forests, it was home to several like-minded -
Luskan
Luskan, also known as the City of Sails, was a port city at the mouth of the River Mirar on the Sword Coast North. Luskan, despite the presence of the Ten Towns was considered by -
Icewind Dale
This article is about the region. For the computer game, see Icewind Dale (game). Icewind Dale was an arctic tundra located in the Frozenfar region of the North, known for being the northernmost explored region -
Icewind Dale: Rime of the Frostmaiden
the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden's everlasting night? Icewind Dale: Rime of the Frostmaiden is a tale of -
Northwest Faerûn
"The North" redirects here. For the sourcebook, see The North: Guide to the Savage Frontier Northwest Faerûn, generally referred to as the North or even the Savage North, was a region of Faerûn full -
Chwinga
Chwingas (pronounced:/tʃɛˈwɪŋɑːz/ cheh-WING-ahz ) were small, shy elemental spirits native to Chult. Chwingas stood 0.5‒1.0 ft (15‒30 cm) tall, resembling small animated dolls with masks for faces. No chwinga -
Bruenor Battlehammer
This article is about Bruenor Battlehammer, 8 and 10 King of Mithral Hall. For Bruenor Battlehammer, 2 King of Mithral Hall, see Bruenor Battlehammer I. Bruenor Battlehammer was the eighth, tenth, and thirteenth king of -
Order of the Gauntlet
The Order of the Gauntlet was a coalition of morally upstanding warriors, knights, paladins and clerics who dedicated themselves the destruction of evil in Faerûn in the 15 century DR. They were a unified group -
Bryn Shander
Bryn Shander was the biggest of the Ten Towns and was known for being a trading center in Icewind Dale. It was the gateway to its fellow towns of the dale, as well as their -
Wulfgar
Wulfgar (pronounced:/ˈwʊlfgɑːr/ WULF-gahr ), son of Beornegar, was the barbarian hero of Icewind Dale, and one of the Companions of the Hall along with Drizzt Do'Urden and his companion, Guenhwyvar, Cattie-brie, Regis -
Spine of the World
This article is about the mountain range. For the novel, see The Spine of the World. The Spine of the World was a mountain range that stretched across the northwest region of Faerûn from the -
Portal:Geography
Portals: Deities • Geography • History • Magic • Novels • Classes • Sourcebooks -
Reghedmen
The Reghedmen, also known as the Reghed barbarians or the men of the tundra, were the barbarian tribes of Icewind Dale. They eked out a harsh and bitter life between the Reghed Glacier and the
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