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Androlynne
Androlynne was the 471st layer of the Abyss. It was one of the least accessible layers. Androlynne was ruled by the demon lord Pale Night. Androlynne, although located deep within the Abyss, was a surreal -
Andilber Obarskyr
King Andilber Obarskyr was the 49th monarch of Cormyr. He gained the crown when his cousin Queen Jarissra abdicated in his favour. Andilber was the eldest son of Queen Arathra and had a brother named -
Andrik Gos
Andrik Gos (pronounced:/ˈændrɪk ˈgɑːs/ ÆND-rick GAHSS ) was a mad artist in Mulmaster. Andrik was the nephew of Zor Faltyn Gos, one of the Blades of Mulmaster. He had an older brother Garwyl Gos -
Andrella
Andrella was the head barmaid of the Beached Leviathan, one of the most popular taverns of Neverwinter in the late years of the 15 century DR. Andrella was usually described as a prim, proper lady. -
Andria Hayday
Andria Hayday is a game designer who has worked for TSR, Inc. and was one of the founders of Pacesetter. She headed the graphic design of the Al-Qadim setting. External Links[] Andria Hayday article -
Andilal Tharimpar
Andilal Tharimpar was the Nessarch of Yhaunn in 1358 DR. Andilal, also called "The Stout", was a retired adventurer and merchant who was elected to the position of Nessarch by the Fives Council. He enjoyed -
Selwyn Anderil
Selwyn Anderil was a farmer during the Elemental Evil crisis. Selwyn managed a farm in the valley. -
Category:Works by Andria Hayday
Main article: Andria Hayday -
Curse of Strahd
Curse of Strahd is a 2016 Forgotten Realms adventure module for the 5th edition of Dungeons& Dragons, produced by Wizards of the Coast. The module revolves around the vampire Strahd von Zarovich and the Demiplane -
Gen
This article is about the tiny genies. For the tribal units of urds, see Urd. Gen were small elemental genies who often served as special familiars to sha'irs in Zakhara. All sha’irs needed -
Time travel
Time travel was the means by which an individual, a group of people, or even an entire city could travel backward through time to experience a previous year in any time decades or even centuries -
List of sourcebooks in order of publication
A list of sourcebooks published in the Forgotten Realms setting. 2020[] Tasha's Cauldron of Everything (November 2020), Icewind Dale: Rime of the Frostmaiden (September 2020) -
Selgaunt
Selgaunt (pronounced:/ˈsɛlgɒnt/ SELL-gont ), formerly known as Chancelgaunt, was a large merchant port on the Sea of Fallen Stars and the capital of the nation of Sembia following the destruction of Ordulin in the -
Khopesh
A khopesh was a one-handed slashing weapon wielded like a sword or an axe. The khopesh typically had a handle like a knife rather than a hilt like a sword. The handle was about -
Hellbound: The Blood War
Hellbound: The Blood War is a Planescape AD&D 2nd-edition boxed set. It reveals the secrets of the Blood War, a conflict that has raged across the planes since the dawn of time. “ War -
Sickle
The sickle is a farm implement slightly modified and strengthened to make a simple, light melee weapon. This weapon is like a farmer's sickle commonly used to harvest grains. It has a handle to -
Arabian Adventures
Arabian Adventures is an accessory for AD&D 2nd edition. It is part of the Al-Qadim campaign setting and set in Zakhara. “ Magic carpets, ghoulish victims, genies rising from the sand in a whirlwind -
Orsraun Mountains
The Orsraun Mountains were the largest range of mountains south of the Spine of the World. The Orsrauns made up the majority of Turmish's northwestern border. To the north of them lay Gulthmere Forest -
On Hallowed Ground
On Hallowed Ground is a Planescape AD&D 2nd edition accessory. It contains information about the planar domains of deities from 20 separate pantheons. New ideas and rules for priest characters on the planes are -
Haunted Lands
This article is about the region of Zakhara. For the novel series, see The Haunted Lands. The Haunted Lands were the eastern and greater of the two large deserts that dominated the elevated interior of -
Selan
Selan was the goddess of beauty of Zakhara. She was one of the eight Great Gods of the Land of Fate and stood for the beauty that lay in everything. Selan's symbol was a -
Land of Fate
“ Ride a magic carpet to the land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover -
Kor
Kor was the god of wisdom of Zakhara. He was one of the eight Great Gods of the Land of Fate and preached that wisdom stemmed from age, and wisdom brought strength. Kor's symbol -
Monstrous Compendium Kara-Tur Appendix
“ Not just more monsters - mysterious, sinister creatures of the Orient! Inside you'll find 64 pages of the most fascinating monsters in the Kara-Tur Campaign Setting. From the jungle Bajang to the arctic -
Something Wild
Something Wild is a Planescape AD&D 2nd-edition adventure module. “ Every Berk in Sigil Struggles to keep his savage side at bay. But now the bars of the cage are breaking down.... Don't