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Ankhapur
Ankhapur was a city located in the Lake of Steam region on the southern edge of interior Faerûn. The city was primarily known for its pearl industry, which involved many of its citizens. -
Category:Inhabitants of Ankhapur
Ankhapur Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events -
Category:Maps of Ankhapur
Maps showing the city of Ankhapur. -
Tressym
Tressym is a Featured Article! It is one of the best articles created by the Forgotten Realms Wiki community. However, if you can update it or think of a way to further improve it, then -
Red Knight
The Red Knight, or the Lady of Strategy, was the Faerûnian deity of strategy and battle tactics and an exarch of Tempus. Her dogma dictated the use of careful tactics in battle to achieve victory -
Forgotten Realms Campaign Setting 3rd edition
The Forgotten Realms Campaign Setting was published in 2001 by Wizards of the Coast, Inc. It is a Forgotten Realms campaign sourcebook for use with the 3 edition of the Dungeons& Dragons role-playing game -
List of books (in-universe)
This is a list of books known to exist in the Realms, with dates (in Dalereckoning) and authors, if known. The "Original" column indicates if the stored physical work was a copy or not. Many -
Perilous Gateways
Perilous Gateways was a webseries of articles by various authors. The series featured portals found across Faerûn. -
Shoon VII
This article is about the seventh emperor of the Shoon Imperium with the name "Shoon". For other persons named Shoon, see Shoon. Qysar Shoon VII (pronounced:/ˈʃuːn/ SHOON ) was one of the most wicked rulers -
Eye Tyrant Wars
The Eye Tyrant Wars, known as the Orb Marches in Calimshan and the Deathsphere Battles by the dwarves, were a series of constant battles in the east of the Lands of Intrigue during the Fifth -
For Duty & Deity
For Duty& Deity is a Forgotten Realms adventure published in 1998 by Wizards of the Coast. It is designed for six to eight characters of levels 10-12. “ For over a decade, mystery has surrounded -
Church of the Red Knight
The Church of the Red Knight was a small organization based primarily in the west of Faerûn, devoted to the Red Knight. The church of the Red Knight was not a distinct entity from the -
Land of the Lions
This article is about region. For the body of water, see Lake of Steam. The Land of the Lions, also known as the Lake of Steam or the Arnaden after the lake of the same -
Thornwood
The Thornwood, or Thorn Wood, was a forest by the Lake of Steam. This forest was situated north of the city of Ankhapur, south of the Cloven Mountains, and south of Llorbauth. -
King Pinch
This article is about the novel. For the main character of the novel, see Janol Famisso. King Pinch by David Cook is the first book in the loosely related The Nobles series. -
Church of Garagos
The Church of Garagos was a collection of clerics, crusaders, shamans, and specialty priests called bloodreavers devoted to Garagos, the Reaver. The faithful of Garagos were organized into individual churches that had their own hierachies -
Temple of the Morninglord
This article is about the temple of Lathander in Elturel. For the temple to Amaunator in Bryn Shander, see House of the Morninglord. The Temple of the Morninglord was a temple to Lathander, the Morninglord -
Sewer
Sewers, also known as sewer systems, were underground pipe or tunnel systems built beneath cities for the purpose of transporting away wastewater or "sewage" to somewhere else for disposal or treatment. These were essential to -
Grape
Grapes were a variety of fruit found in the Realms. When dried up they were known as raisins. Grapes grew in bubble formations. They were suitable for growing in drier soil. -
Janol Famisso
Janol Famisso, commonly known as Pinch, was the king of Ankhapur and a former crime lord. Despite his warm feelings for his closest companions, he would not hesitate to sacrifice one of them if it -
Amahl Shoon VII
This article is about the seventh member of the Shoon Imperium with the given name "Amahl". For other persons named Amahl Shoon, see Shoon. Qysar Amahl Shoon VII (pronounced:/ˈɑːmɑːl ˈʃuːn/ AH-mall SHOON ) was -
-5000 DR
The Twelve Nights of Fire start on Midsummer, when a meteor and its castoffs destroy the elven realm of Uvaeren and its famous libraries. The fires burn for twelve nights and ultimately sever much of -
205 DR
Uktar: The Harakhti Uprisings fail when Qysar Amahl Shoon VI slays Harakhti in single combat. Some 180,000 lives are lost as Shoon and Harakhti's armies clash northwest of Ankhapur., Unther and Mulhorand drive -
Great shout
This article is about the spell. For the barbarian evocation, see Great shout (evocation). Great shout was an arcane evocation spell that produced a tremendous sonic force similar to a horn of blasting from the -
-167 DR
manage to defeat a group of nine beholders and their army of 3,000 enthralled minions, but 400 humans die. Volothamp and Schamedar fall to the beholders, but they overreach and lose possession of Ankhapur.
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