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Arcadia
The Peaceable Kingdoms of Arcadia (pronounced:/ɑːrˈkeɪdiɑː/ ar-KAY-dee-a listen ) was the Outer Plane representing alignments between lawful neutral and lawful good in the Great Wheel cosmology model. Some characteristics of this plane -
Arcadian avenger
Arcadian avengers were militant outsiders that acted as defenders of the planes of Arcadia and the House of the Triad. They could be summoned by the summon monster IV or the planar ally spells. All -
Arcadia/Imagemap
The following image map was generated using information compiled from the following sources: Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast). ISBN 0-7869 -
Category:Inhabitants of Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Maps • Images -
Category:Locations in Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Images -
Category:Events in Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Images -
Category:Maps of Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Maps • Images -
Category:Images of Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Images -
Category:Creatures found in Arcadia
Arcadia Inhabitants • Creatures • Deities • Divine realms • Locations • Organizations • Settlements • Roads • Mountains • Forests • Bodies of water • Items • Food and drink • Events • Images -
Bahamut
This is a Good Article! Bahamut (pronounced:/bɑːˈhɑːmʌt/ ba-HA-mut listen or:/ˈbɑːhɑːmʌt/ BA-ha-mut listen ) was the dragon god of justice and a subservient deity to Torm, god of law. Before entering -
Shadowfell
This is a Good Article! This article is about the cosmological plane. For other uses of the term "Shadow", see Shadow (disambiguation). -
Nine Hells
This is a Good Article! The Nine Hells of Baator, sometimes shortened to Hell or Hells, and named Baator (pronounced:/beɪˈɑːtɔːr/ bay-AH-tor ) in Infernal, was the home of the devils and the plane -
Feywild
The Feywild, also known as the plane of Faerie, was a an "echo" of the Prime Material Plane suffused with potent magic. It was the place from which fey originated, and from where the first -
Astral Plane
The Astral Plane, also known as the Astral Sea, was one of the planes of existence in various models of cosmology. “ It is the space between everything. It is the road that goes everywhere. It -
Great Wheel cosmology
This is a Good Article! The Great Wheel cosmology was the prevalent cosmological model in which the world of Toril was said to exist during the mid-14 century DR and the post-Second Sundering -
Abyss
The Infinite Layers of the Abyss (pronounced:/ɑːˈbɪs/ a-BIS listen ) was the birth place of the demons, a chaotic evil universe unto itself with uncountable layers of infinite variety connected haphazardly. The Abyss's -
Mount Celestia
The Seven Heavens of Mount Celestia, also called the Seven Mountains of Goodness and Law, Seven Mounting Heavens of Celestia or Seven Heavens, was the pinnacle of lawful goodness in the Great Wheel cosmology. The -
Sigil
Sigil (pronounced:/ˈsɪgɪl/ SIG-il ), also known as the Cage, the City of Doors, or, less commonly, the City of Secrets, was a floating city in the center of the Outlands and the self-proclaimed -
Layers of the Abyss
This is a Good Article! The term layer of the Abyss referred to each of the ever-changing miniature worlds in the chaotic tangle that constituted the Abyss. -
Mechanus
The Clockwork Nirvana of Mechanus, sometimes called Nirvana, was an Outer Plane in the Great Wheel cosmology representing the alignment of lawful neutral and home of the modrons. “ Mechanus is a place of rules. Law -
Azuth
Azuth (pronounced:/ɑːˈzuːθ/ ah-ZOOTH or:/ˈɑːzuːθ/ AH-zooth listen ) was the Faerûnian lesser deity of arcane magic whose concerns included the perpetuation of the magical arts as a craft. He was a servant of -
Ethereal plane
The Ethereal plane was one of the planes of existence in various models of cosmology. “ It is a plane out of phase. It is a place of ghosts and monsters. It is right next to -
Far Realm
The Far Realm was a plane of madness situated very far from the planes of the standard cosmology. This maddening realm was feared for its power to twist unfortunate visitors into gruesome monsters, and it -
Outer Planes
Great Conflagration Quasi-Elemental Planes: Lightning • Radiance • Minerals • Steam • Vacuum • Ash • Dust • Salt Outlands: Sigil Outer Planes: Arcadia • Mount Celestia • Bytopia • Elysium • Beastlands • Arborea • Ysgard • Limbo • Pandemonium • Abyss (Layers) • Carceri • Hades • Gehenna • Nine Hells • Acheron -
Limbo
The Ever-Changing Chaos of Limbo was an Outer plane in the Great Wheel cosmology model that embodied the chaotic neutral alignment. The plane of Warrior's Rest in the World Tree cosmology was similar
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