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Arcane Brotherhood
The Arcane Brotherhood was a mercantile company and wizards' guild that operated out of the Host Tower of the Arcane in Luskan. The organization was shrouded in mystery, as even its most high-ranking members -
Category:Members of the Arcane Brotherhood
Main article: Arcane Brotherhood -
Category:Images of the Arcane Brotherhood
Main article: Arcane Brotherhood -
Auril
Auril (pronounced:/ˈɔːrɪl/ AW-rill listen ), also known as The Cold Goddess, The Frostmaiden, Icedawn, the Goddess of Winter,, and the Frost Sprite Queen, was a fickle, vain, and evil deity, who was primarily venerated -
Luskan
Luskan, also known as the City of Sails, was a port city at the mouth of the River Mirar on the Sword Coast North. Luskan, despite the presence of the Ten Towns, was considered by -
Second Sundering
The Second Sundering, also known as the Sundering of Toril and Abeir, was a great catastrophic event in the history of the worlds of Abeir and Toril, that took place during the decade of the -
Sword Coast North
The Sword Coast North was a region on the northwestern coast of Faerûn. While it comprised a rough landscape of rugged hills, precarious mountain ranges and dense forests, it was home to several like-minded -
Icewind Dale: Rime of the Frostmaiden
a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as -
Out of the Abyss
Out of the Abyss is a fifth-edition adventure. “ The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the -
Valindra Shadowmantle
Valindra Shadowmantle (pronounced:/vɑːˈlɪndrɔː/ vah-LIN-draw ) was an Overwizard of the Host Tower of the Arcane and Master of the North Tower responsible for the Arcane Brotherhood's operations in the northern quadrant of -
The Rise of Tiamat
This article is about the 5 edition adventure module. For the module from the Neverwinter video game, see Neverwinter: Rise of Tiamat. The Rise of Tiamat, designed by Kobold Press and the Wizards RPG Team -
Everlund
Everlund (formerly Besander's Blockhouse ) was a city of merchant traders and caravan teams and was one of the greatest supporters of the league of the Silver Marches. Located southeast of Silverymoon and situated on -
Ythryn
the Reghed Glacier in the far North of Faerûn. The submerged ruins were regarded as little more than a tomb for the ancient Netherese, full of deadly magic awaiting anyone who sought its arcane secrets. -
Host Tower of the Arcane
The Host Tower of the Arcane, sometimes stylized as the Hosttower, was both an academy of magical training for the Arcane Brotherhood and the headquarters for their political and economic power in the city of -
Daemonfey
The Daemonfey (pronounced:/ˈdeɪmʌnfeɪ/ DAY-mun-fay ) were a clan of half-fiends and fey'ri who were once imprisoned for over five thousand years. Although the term actually described the organization, it was sometimes -
Archmage
This article is about the prestige class. For other uses, see Archmage (disambiguation). Archmages were among the most powerful arcane spellcasters found throughout all of Faerûn. These practitioners of the Art were experts at manipulating -
Akar Kessell
Akar Kessel was an unskilled mage who lived in Luskan's Host Tower of the Arcane under the tutelage of Morkai the Red. During a trip to Icewind Dale in 1351 DR, Dendybar the Mottled -
Guild
A guild was an organization composed of like-minded individuals to further and protect their interests. Guilds appeared in many different forms but typically offered benefits such as camaraderie and even financial support to members -
Harpell
The Harpell (pronounced:/ˈhɑːrpɛl/ HAR-pell ) family was an eccentric clan of wizards who, for the most part, lived in the Ivy Mansion in Longsaddle in the Savage Frontier of northwest Faerûn. Despite their eccentricity -
Maegera
Maegera the Inferno was a fiery primordial, whose immense heat was harnessed to power the Great Forge of the dwarven city of Gauntlgrym. Similar to other fire elementals, Maegera's 50-ft (15.2 m -
True name
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. A true name was a creature -
Unseen
This article is about the organization of shapeshifters. For the elemental mages from Zakhara, see Unseen (Zakhara). The Unseen were a group of shapechangers, illusionists, assassins, thieves, and other evil creatures based out of Waterdeep -
Ammon Jerro
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. This article is about the warlock -
Port Llast
Port Llast (formerly Grath's Hold) was a town in the Sword Coast North that stood on the High Road some 35 miles (56 kilometers) north of Neverwinter. It was a small town of 700 -
Targos
Targos was the second-largest city of the Ten Towns of Icewind Dale. “ The folks in Targos are as hard-headed as the trout in their lake. They'd rather stay shut up behind their
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