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Category:Archwizards of Netheril
Main article: Archwizard Main article: Netheril -
Golden Age of Netheril
The Golden Age of Netheril was the era of Netheril when that empire was at the peak of its power. It was counted by most sages as the fifth age. The Age was said to -
Netheril
years. The Netherese people lived in a strict hierarchy for hundreds of years, split into the nobles of High Netheril, living in flying enclaves miles above Toril, and the commoners of Low Netheril settled in -
Netheril: Empire of Magic
the ancient empire of Netheril. “ Journey back 5,000 years into Faerûn's past and visit the archwizards of Netheril. View their fantastic floating cities, enclaves of magic that shook the ground far below. Travel -
Return of the Archwizards
The Return of the Archwizards is a trilogy of novels by Troy Denning centered around the elf Galaeron Nihmedu, an Evereskan tomb guardian. Time Frame: 1371 DR - 1372 DR “ From the depths of the demiplane -
List of novels in order of publication
A list of all novels, novellas, and anthologies set in the Forgotten Realms, sorted by order of publication. There are 292 listed publications (March 2020). -
Crown of Horns
The Crown of Horns was an evil, intelligent artifact of great power. Forged by Trebbe, a Netherese arcanist, and later enhanced by Myrkul, the former god of Death, it carried with it a long history -
List of novel series
Novels set around the same events as the 2013 MMORPG computer game Neverwinter. By Bruce R. Cordell. Plague of Spells (November 2008), City of Torment (September 2009), Key of Stars (September 2010) -
Church of Azuth
The Church of Azuth, also known as the Magistrati, was the collective clergy of numerous temples around Faerûn dedicated to the Lord of Spells, Azuth. It was composed primarily of wizards, sorcerers, and monks, though -
Realms of Shadow
The stories follow the Return of the Archwizards trilogy and many are about the lost nation of Netheril. “ When Shade Enclave returns from thousands of years of exile in the Plane of Shadow, all of -
Shadows: The Palpable Cohesion of Formless Corporeality
Shadows: The Palpable Cohesion of Formless Corporeality was the second major work of Telamont Tanthul, under the pseudonym "Shadow". Shadows was a tome describing the Plane of Shadow, based on investigations by Telamont himself and -
Thultanthar
the Shade Enclave and the City of Shade, was a Netherese flying city situated in the middle of the Anauroch desert. On Toril, Thultanthar was located in the middle of the Anauroch desert among Bedine -
1372 DR
5 years of dwindling attacks on merchant shipping. Many independent trade ships are attacked off the coast of Neverwinter., Tarsakh: Rusk, Huntmaster of a tribe of People of the Black Blood in Arch Wood, brings -
Church of Mystryl
This is a Good Article! The church of Mystryl was the main organization that followed the tenets of the goddess Mystryl, predominately during the time of the ancient Netheril empire, because the Fall of Netheril -
Dagger of chaos
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. The dagger of chaos was a -
War Wizards
spellcaster organization of Cormyr. For other uses, see War Wizard (disambiguation). The War Wizards were a group of battle-mages and sorcerers who fought on behalf of the kingdom of Cormyr and its Crown. They -
Archmage
This article is about the prestige class. For other uses, see Archmage (disambiguation). Archmages were among the most powerful arcane spellcasters found throughout all of Faerûn. These practitioners of the Art were experts at manipulating
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