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Azuth
Azuth (pronounced:/ɑːˈzuːθ/ ah-ZOOTH or:/ˈɑːzuːθ/ AH-zooth listen ) was the Faerûnian lesser deity of arcane magic whose concerns included the perpetuation of the magical arts as a craft. He was a servant of -
Azuth's alteration mantle
Azuth's alteration mantle was a variant of the spell, greater mantle of Mystra. When cast, Azuth's mantle created an aura that protected a single individual from two specific spells or spell-like effects -
Azuth (realm)
Azuth was the divine realm of Azuth, the god of Wizards. In the Great Wheel cosmology, Azuth lay on the layer of Buxenus in the plane of Arcadia. It was an expansive cavern that could -
Azuth's immobility
Azuth's immobility was an enchantment spell that allowed a cleric to temporarily immobilize a number of beings within a given area. When this spell was cast the caster chose an area 40 feet (12 -
Azuth's fedensor
Azuth's fedensor was a divine alteration spell used by specialty priests devoted to Azuth, enabling them to cast subsequent spells without the need for any material components. Once this spell was cast the caster -
Azuth's firing frenzy
Azuth's Firing Frenzy was a divine evocation spell that discharged three volleys of magic missiles. When this spell was cast, the caster shot forth three separate barrages of magic missiles, each of which included -
Azuth's exalted triad
Azuth's exalted triad was a powerful spell used by clerics of the Church of Azuth. This powerful spell allowed a caster to cast the same spell several times. The spell had to be prepared -
Azuth's spell shield
Azuth's spell shield was a powerful spell used by clerics of the Church of Azuth. When cast, this spell allowed the caster to bestow spell resistance onto multiple targeted creatures. -
Category:Azuthan spells
Spells associated with or granted by Azuth, Lord of Spells. -
Church of Azuth
The Church of Azuth, also known as the Magistrati, was the collective clergy of numerous temples around Faerûn dedicated to the Lord of Spells, Azuth. It was composed primarily of wizards, sorcerers, and monks, though -
Bay of Azuth
The Bay of Azuth was a bay located in southeast Halruaa along the Great Sea. The Bay of Azuth offered a natural barrier to towns a cities located in southeast Halruaa, protecting them from pirates -
A is for Azuth, and other Gods
A is for Azuth, and other Gods was a collection of childrens' rhymes made to help remember the names and portfolios of the deities of the Realms. These books were split into several different volumes -
Category:Worshipers of Azuth
Main article: Azuth -
Category:Classes of Azuth
The various classes associated with the deity Azuth. -
Category:Organizations of Azuth
Organizations whose members worship the deity Azuth. -
Category:Priests of Azuth
All priests of Azuth. -
Category:Images of Azuth
Main article: Azuth -
Category:Clerics of Azuth
Main article: Azuth -
Category:Inhabitants of the Bay of Azuth
The Bay of Azuth Inhabitants • Locations • Organizations • Settlements • Roads • Items • Food and drink • Events -
Category:Locations on the Bay of Azuth
The Bay of Azuth Inhabitants • Locations • Organizations • Settlements • Roads • Items • Food and drink • Events -
Category:Maps of the Bay of Azuth
Maps showing the Bay of Azuth. -
Category:Images of the Bay of Azuth
Main article: Bay of Azuth -
Bahamut
This is a Good Article! Bahamut (pronounced:/bɑːˈhɑːmʌt/ ba-HA-mut listen or:/ˈbɑːhɑːmʌt/ BA-ha-mut listen ) was the dragon god of justice and a subservient deity to Torm, god of law. Before entering -
Selûne
This is a Good Article! This article is about the goddess. For the moon, see Selûne (moon). -
Asmodeus
Asmodeus (pronounced:/æzmoʊˈdeɪʌs/ æz-mo-DAY-us listen or:/æzˈmoʊdiʌs/ æz-MO-dee-us listen ) was the Faerûnian deity of indulgence and ruler of all devils. Asmodeus was a patron of oppression and power, the
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