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Aasimar
This article is about celestial planetouched. For the specific type of aasimar that are corporeal angels, see Deva (aasimar). Aasimar were human -based planetouched, native outsiders that had in their blood some good, otherworldly characteristics -
Gruumsh
Gruumsh (pronounced:/gruːmʃ/ groomsh or:/grʌmʃ/ grumsh ) was an orc god and a greater deity. He was envisioned with one eye by all who named him a god and was a deity mainly worshiped by -
Hag
Hags were horrible witches of wicked intent and ancient origin, dark fey tied to primal forces whose foul magic and mysterious malevolence haunted fairy tales and nightmares. Equal parts hideous and heinous, hags embodied what -
Mephistopheles
Mephistopheles (pronounced:/mɛfɪzˈtɑːfɛliz/ me-fiz-TAF-e-leez ), sometimes shortened to Mephisto and once under the name of Molikroth, was the lord of Cania and most powerful archdevil next to Asmodeus himself. Hell's greatest -
Red Wizards
The Red Wizards, formerly known as the Red Wizards of Thay before the War of the Zulkirs, were the notorious and nefarious magocratic ruling class of the inhospitable but well-inhabited country of Thay. Historically -
Balor
This article is about the race of balors. For the individual balor named Balor, see Balor (individual). Balors (pronounced:/ˈbeɪlɔːr/ BAY-lor listen or:/ˈbɑːlɔːr/ BAL-or ), or type VI demons, were the quintessential anarchists -
Aquatic elf
Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue ) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea -
Githzerai
This is a Good Article! The githzerai (sing& pl; pronounced:/ˈgɪθzɛraɪ/ GITH-zer-y or:/ˈgɪtsɪraɪ/ GIT-sir-eye ) were a humanoid race that dwelt primarily in the plane of Limbo. They descended from a -
Wood elf
Wood elves, also known as copper elves, or Or-tel-quessir were the most populous of the elven races. Wood elves saw themselves as guardians of the Tel-quessir forest homes that were largely abandoned -
Elturel
Elturel (pronounced:/ˈɛltɜːrˌɛl/ ELL-tur-ELL ) was a city-state lying on the River Chionthar in the Western Heartlands. In the mid–14 century DR, it was a center for agriculture and trade in the -
Kenku
This article is about the wingless avian race. For the winged avian race, see kenku (winged). Kenku (pronounced:/kɛŋˈkuː/ keng-KOO or:/ˈkɛŋkuː/ KENK-oo ) were a race of flightless avian humanoids. They tended to -
Gith (race)
The gith (sing& pl ) were a race of humanoids who had been enslaved by mind flayers for countless generations. Some sages claimed that they were once descended from humans, while others maintained that their original -
Druid
Druids were primal spellcasters of considerable power and versatility, who gained their power through being at one with nature or through a connection to a powerful deity or nature spirit. Guardians of the wilderness, druids -
Null
Null (pronounced:/ˈnʊl/ NUL ) was the dragon god of death and undeath with two aspects, The Reaver and the Guardian of the Lost. As the Reaver, he was worshiped by evil dragons and took lives -
Warlock
For other uses, see Warlock (disambiguation). A warlock was an arcane spellcaster who gained power through pacts with powerful entities, most commonly devils, elder evils of the Far Realm, fey, or demons. These pacts allowed -
Dwarvish dictionary
A list of words and phrases from the Dwarvish language. -
Star spawn
Star spawn were a variety of creatures created by Elder Evils to act as their agents on the Prime Material plane in the role of heralds, lieutenants, foot soldiers, simple servants, or even avatars. Star -
Yartar
This is a Good Article! Yartar (pronounced:/ˈjɑːrtær/ YAR-tarr ) was a prosperous and increasingly crowded fortified city located in the Dessarin Valley region of the Savage Frontier. It was a member city of the -
Garyx
Garyx (pronounced:/ˈgɛərɪks/ GAIR-iks ) was the chaotic evil dragon god of fire, destruction, and renewal. He symbolized the sheer power and destructive force of dragonkind, as well as the destructive and cleansing influence of -
Cadderly Bonaduce
Cadderly Bonaduce was an adventurer who traveled across Faerûn in the 14 century DR, achieving the status as Chosen of his patron deity Deneir. He was the founder of the great library-cathedral of Spirit -
1491 DR
After the cults of Elemental Evil slip dozens of devastation orbs into Mulmaster, the city's harbor is destroyed when one is successfully detonated in the sewers, despite running battles between cultists and agents of -
Church of Kelemvor
The Church of Kelemvor was the clergy dedicated to Kelemvor. “ Death is but part of life: fear it not, evade it not, and view it not as evil. To fear death delivers you into the -
Neverwinter (game)
This article is about the game. For the city, see Neverwinter. For for other uses, see Neverwinter (disambiguation). Dungeons& Dragons: Neverwinter is a free-to-play massively multiplayer online roleplaying game developed by Cryptic Studios -
Ygorl
Ygorl was the slaad lord of entropy, the second-oldest slaad lord after Ssendam, and was considered the "de facto" ruler of Limbo. The best known and most dreaded of the slaad lords, it was -
Bazim-Gorag
Bazim-Gorag was an ascended batrachi, a slaad lord as well as one of the five primordials worshiped in Toril. The Firebringer was a harbinger of conflagration and ruin, a destructive, elemental force who sought
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