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Malagard
Malagard was once an archdevil in the Nine Hells before being destroyed and replaced as the ruler of Malbolge by Glasya. Unlike the other archdevils, the Hag Countess was a supremely powerful night hag rather -
Luskan
Luskan, also known as the City of Sails, was a port city at the mouth of the River Mirar on the Sword Coast North. Luskan, despite the presence of the Ten Towns, was considered by -
Baharrokhbrur
Baharrokhbrur was the name of the opulent mansion (known locally as a klathlaaedin) belonging to the prominent Khaundrove family located in Khôltar, south Faerûn circa the Year of Wild Magic, 1372 DR. Baharrokhbrur was one -
Fetlock Court
Fetlock Court was a large paved courtyard in the Castle Ward of Waterdeep, adjoining the stables of the Palace. It was used as the staging area for mounted guards before their departure on patrols, and -
Juiblex
Juiblex (pronounced:/ˈdʒuːblɛks/ JOO-bleks or:/ˈʒuːblɛks/ ZHOO-bleks ) was a demon lord of oozes and shapeless things, a being that exemplified the corruptive nature of the Abyss and that was almost glorious in its -
Candlekeep
Candlekeep was the famous library-fortress that stood proud as a bastion of enlightenment and knowledge on the Sword Coast for many centuries. It housed a magnificent collection of books and scrolls of lore, considered -
Daggerford
This is a Good Article! Daggerford was a small but consequential town located in the Delimbiyr Vale within the greater Sword Coast. While it was primarily a farming community, and considered by some to be -
Baldur's Gate: Descent into Avernus
Baldur's Gate: Descent into Avernus is a 5-edition Dungeons& Dragons adventure that takes place in the city of Baldur's Gate and the layer of Avernus in the Nine Hells. It is designed -
Waterdeep/Castle Ward
The Castle Ward was the central ward of the city of Waterdeep. It encompassed Mount Waterdeep, Castle Waterdeep, and much of the government of the city, which included the Palace of Waterdeep, occupied by Piergeiron -
Waterdeep and the North
Waterdeep and the North is a 1st-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. “ The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but -
Procampur
Procampur is a Featured Article! It is one of the best articles created by the Forgotten Realms Wiki community. However, if you can update it or think of a way to further improve it, then -
Tarmalune
The largest of the Windrise Ports, Tarmalune was a huge, cosmopolitan port city located in the southeastern shores of Laerakond, considered by its inhabitants to be the rival of Faerûnian Waterdeep in wealth, tolerant outlook -
Automata
This is a Good Article! Automata was the gate-town leading to the Clockwork Nirvana of Mechanus from the Outlands. “ Fill out these forms in triplicate, take them across the street to be stamped, bring -
Castle Waterdeep
Castle Waterdeep was a castle located in the city of Waterdeep. It was the seat of the city's government. Its walls were 60-ft-thick (18 m) on average, and high enough that when -
Essembra
of trade in Battledale. Essembra was settled when the Ordulin-Hillsfar road was cut through the Elven Court. The town was named for the legendary adventuress Essembra (really the song dragon Essembramaerytha). The statue to -
Beldabar's Rest
Beldabar's Rest was an underground inn located in the city of Yartar in the 1360s DR. Owned and run by the man it was named after, Beldabar Yarryn, the inn was a busy but -
Dungsweepers' Guild
The Dungsweepers' Guild of Waterdeep was a group of street and stable cleaners who kept the city free from excess waste and refuse. While they were fairly poor, and seldom attracted new workers, they were -
High Flagon
location was at the corner of Imar Street and the High Road just north of Lhestyn's Court and one block south of the Upper Towers. The location just outside Waterdeep became a popular meeting -
Theldrin Rallyhorn
Theldrin Rallyhorn was a noble of Cormyr and an advisor to a succession of its kings in the 2 century DR. Lord Theldrin was of medium height and fairly thin. He had green eyes and -
Ravens Bluff/Altarside
city officials. Blacktree Boulevard • Crothmar's Lane • DeVillars Ride • Griffon Trail • MacIntyre Path • Manycoins Way • Moorland Ride • Morlgar's Ride • Nimble Alley • O'Kane Court • Raphiel Road • Raven Way • Rhabie Promenade • Waelstar Way • Westwall Way -
Myth Drannor/Sheshyrinnam
Sheshyrinnam, meaning "the homes of the faithul", also known as the Temple Ward, was the region of Myth Drannor that housed many of its greater temples, along with quite a few of its taverns. It -
Moon-horse
Moon-horses, also called teu'kelytha in Elvish, were intelligent, magic-using horses found on Evermeet. Moon-horses had coats that ranged from white to silvery gray. Their manes could be any color between white
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