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Chill touch
Chill touch, formerly known as Veridon's chiller, was a necromancy spell that disrupted the life force of the living. Chill touch could be cast by sorcerers, wizards, and clerics who commanded the cold domain -
Chill metal
Chill metal was a transmutation spell that made metal cold as ice. Chill metal lowered the temperature of metal items until it was incredibly cold. A creature took cold damage if its equipment was chilled -
Chill
This article is about the goblinoid mercenary company. For the cantrip, see chill (cantrip). The Chill was a military band of goblinoids and others, led by Ardenor Crush (a reincarnation in a hobgoblin body) and -
Chilling blow
Chilling blow was a swordmage spell of the transmutation school, most commonly used by those of the shielding style. When cast, chilling blow instilled the swordmage's weapon with magical cold, so that the wound -
Chill strike
Chill strike is a wizard spell of relatively low complexity. When cast, chill strike creates a bolt of icy cold energy that is purplish in color. The bolt then flies towards its target, which must -
Chill (cantrip)
This article is about the cantrip. For the goblinoid mercenary company, see The Chill. Chill was a useful cantrip that apprentice wizards could learn. It reduced the temperature of a quantity of liquid or solid -
Chilling scythe
Chilling scythe was a divine magic spell available to priests of Kelemvor. When cast, a massive scythe appeared in the hands of the caster. Despite its size, it was weightless and could be wielded by -
Chill blade
A chill blade was a magical dagger. When active, the blade glowed a pale and ghostly white. -
Chill (spell)
Chill was a southern magic divine spell available to worshipers of Osiris. When cast, the spell saturated an area with chilling, cold air. The spell affected an area with a maximum 30 ft (9.1 -
Darsson's chilling chamber
Darsson's chilling chamber was an arcane spell that lowered the temperature of an area to extremely cold levels for hours at a time. It would damage any creatures vulnerable to cold and chill anyone -
Category:Members of the Chill
Main article: Chill -
Chilis
Chilis were strong spices from Maztica. They were available for purchase through Aurora's Whole Realms Catalogue. The strong flavor of chilis was unique, but was considered similar to Malatran pepper. The spices were said -
Hands of Ihbar
Hands of Ihbar, also known, particularly in the past, as chilling tentacles, is a spell used by warlocks, most often those who specialize in pacts with aberrations. When hands of Ihbar, which draws on the -
Eilistraee
Eilistraee is a Featured Article! It is one of the best articles created by the Forgotten Realms Wiki community. However, if you can update it or think of a way to further improve it, then -
Auril
roofs that my breath may come in. Work darknesses to hide the cursed sun so that the chill I bring may slay. Take the life of an arctic creature only in great need, but slay -
Mephistopheles
Mephistopheles (pronounced:/mɛfɪzˈtɑːfɛliz/ me-fiz-TAF-e-leez ), sometimes shortened to Mephisto and once under the name of Molikroth, was the lord of Cania and most powerful archdevil next to Asmodeus himself. Hell's greatest -
Artemis Entreri
Artemis Entreri (once known as Barrabus the Gray ) was a ruthless assassin and the former arch-nemesis of Drizzt Do'Urden. A cunning and tactical assassin, Entreri lived an empty life, devoid of any kind -
Dispater
Dispater (pronounced:/dɪsˈpeɪtɛr/ dis-PAY-ter ) was the Lord of Dis and an archdevil whose extreme vigilance almost personified caution. The urbane Iron Duke ruled the Iron City from within his Iron Tower, and was -
Iymrith
Iymrith, also known as the Doom of the Desert and the Dragon of the Statues, was a powerful blue dragon sorcerer that dwelled within a abandoned amphitheater in the ruined Netherese city of Anarath in -
Hexblade
A hexblade was an arcane spellcaster who combined magical power with martial skill. A hexblade's power could manifest itself spontaneously, similarly to a sorcerer's magic, or be granted via a warlock pact. “ Hexblade -
Tomb of Annihilation
This article is about the adventure. For the board game, see Tomb of Annihilation (board game). Tomb of Annihilation is a 5-edition Dungeons& Dragons adventure set in the Chult region of the Forgotten Realms. -
Celestian
This article is about the deity. For the inhabitants of Mount Celestia, see Mount Celestia#Inhabitants. Celestian the Far Wanderer was an enigmatic deity from the world of Oerth revered by planewalkers and wildspace wanderers -
Great Mother
This article is about the beholder mother. For the agricultural goddess, see Chauntea. The Great Mother, sometimes specified as the Great Beholder Mother, was the eldritch matron deity of the beholders. Her title simply referred -
Abdel Adrian
This is a Good Article! Abdel Adrian was an adventurer who traveled extensively across west Faerûn, thrice saving it from ruin during the mid–14 century DR. As one of the mortal progenies of the -
Baldur's Gate III
Baldur's Gate III is a computer game released (in early access) by Larian Studios and is the third game in the Baldur's Gate series. It is based on a highly modified version of
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