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Daerlun
Daerlun was a city in Sembia. Its most prominent feature was a huge 500-foot-tall curtain wall erected by the Netherese Empire. The city was run by an elderly merchant named Halath Tymmyr, although -
Category:Organizations in Daerlun
Daerlun Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Maps of Daerlun
Daerlun Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Images of Daerlun
Daerlun Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Inhabitants of Daerlun
Daerlun Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Locations in Daerlun
Daerlun Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Cult of the Dragon
This article is about the semi-religious organization. For the 2nd edition sourcebook, see Cult of the Dragon (sourcebook). The Cult of the Dragon, also known as Keepers of the Secret Hoard or, as of -
Second Sundering
The Second Sundering, also known as the Sundering of Toril and Abeir, was a great catastrophic event in the history of the worlds of Abeir and Toril, that took place during the decade of the -
Sembia
of subjugation at the hands of the returned Netherese Empire, with only the cities of Urmlaspyr and Daerlun maintaining their independence, they once again became wealthy, independent collection of city-states following the second collapse -
Iron Throne
“ "We shall rule them from an Iron Throne, built of the weapons of our trade..." ” — Sfena in 1347 DR The Iron Throne was a mysterious mercantile organization that operated out of the Eastern Heartlands -
Forgotten Realms Campaign Setting 3rd edition
The Forgotten Realms Campaign Setting was published in 2001 by Wizards of the Coast, Inc. It is a Forgotten Realms campaign sourcebook for use with the 3 edition of the Dungeons& Dragons role-playing game -
Interior Faerûn
The lands of interior Faerûn consisted of the nations, city-states and realms located along the irregular western coastline of the Sea of Fallen Stars and the Shining Plains further south. In the north the -
1484 DR
Sembia attacks the Dalelands and captures Archendale., Daerlun prepares defenses against a possible Shadovar and Sembian invasion., Cormyr sends an army to protect the Dalesfolk., Netheril begins to attack Cormyr's borders, forcing Cormyr into -
Eveningstar
Eveningstar was a small unwalled farming town of about fifty buildings in Cormyr. It was located roughly 30 miles (48,000 meters) west of Arabel, where the High Road crossed the Starwater River. -
List of books (in-universe)
This is a list of books known to exist in the Realms, with dates (in Dalereckoning) and authors, if known. The "Original" column indicates if the stored physical work was a copy or not. Many -
History of Cormyr (timeline)
The Obarskyr family's fate and Cormyr's were intertwined. Founded in 26 DR, the Kingdom of Cormyr was the Kingdom of the Obarskyr family. For all of its time the Kingdom of Cormyr has -
Dabron Sashenstar
This is a Good Article! Dabron Sashenstar was a merchant prince of Baldur's Gate on the Sword Coast in the mid–14 century DR. He was an aristocrat and leader of House Sashenstar and -
Men of the Basilisk
organized into cells whose jurisdiction was over the cities in which they were based. These cities were Daerlun, Iriaebor, Marsember, Saerloon, Selgaunt, Suzail, Urmlaspyr, and Westgate. Members were free to transfer from one cell to -
Forgotten Realms Adventures
Forgotten Realms Adventures is a sourcebook for the Forgotten Realms setting in the 2-edition Dungeons& Dragons rules. It provides an overview of the setting around 1358 DR following the Time of Troubles. It covers -
Evergold
This is a Good Article! Evergold, also called the Fountain of Beauty, the Fountain of Youth, or the Fountain of Youth and Beauty, was a sacred crystal fountain and surrounding pool in the middle of -
The Code of the Harpers
The Code of the Harpers is a 2nd-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. “ From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk -
Mage sigil
Mage sigils, also called signature runes, personal runes, mage-runes, mages' sigils, or arcane marks were sigils designed by wizards to mark their possessions, sign their names on messages, or otherwise associate something with themselves -
Richtar
Richtar "the Red Man", also known for some time as Rieltar Anchev, was an assassin who served as The Arm of the Iron Throne in Sembia during the mid–14 century DR. For some time -
Wailing Years
The Wailing Years, also known as the Plague Years, was a cataclysmic time period in the chronology of Toril and Abeir. Taking place between 1385 DR, the Year of Blue Fire, and 1395 DR, the -
Tabard
This article is about the piece of clothing. For the military force of Gontal City, see Tabards. Tabards were widely used throughout Faerûn.