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Sessrendale
the buildings, and then salted the earth to prevent resettlement, leading it to be known as the Dead Dale. Sessrendale was a quiet valley located between the eastern flank of the Thunder Peaks and the -
Order of the Golden Lion
The Order of the Golden Lion was a paladin order dedicated to Torm the True. They were devoted to serving other faiths, destroying enemies of their own faith, and repairing the Weave of magic. The -
Sessrendale War
The Sessrendale War was a conflict fought between Archendale and Sessrendale of the Dalelands in the Year of the Weeping Wives, 1232 DR. It was the first significant conflict between the Dales. Although it lasted -
Sessrenglade
Sessrenglade was a town or village in Sessrendale and the primary settlement of that realm. It stood near the Thunder Gap road. It was a small but prosperous community in the early 13th century DR -
Cormyr: The Tearing of the Weave
by followers of Shar and Cyric to tear a hole in the Weave to create a vast dead-magic zone. “ Cormyr: The Tearing of the Weave is the first-ever Forgotten Realms hardcover super-adventure -
Temple of Sehanine Moonbow
This article is about the temple of Sehanine Moonbow dedicated to Castle Cormanthor. For the temple of Sehanine Moonbow in Sheshyrinnam, see Crescent Court. Temple of Sehanine Moonbow was an open-air temple to the -
Vipers' Nest
and reformed with a trusted few into the Vipers, a bandit gang. They returned to the dead-magic zone and began construction of their base, as an underground hideout protected by the magic-dead area -
Quaraband
Quaraband was the capital city of Yamun Khahan's empire. Quaraband was a tent city that did not have permanent structures. Because of this the exact location was never certain since the people of the -
Gemburst
Gemburst was a powerful alteration and flame spell that was used by skilled members of the Brotherhood of the True Flame in Zakhara. This spell allowed the caster to literally store a fireball within a -
Hellgate Keep
This article is about the dungeon. For the adventure module, see Hellgate Keep (adventure). Hellgate Keep, originally founded as Ascalhorn, was an ancient elven city on the northeast edge of the High Forest that was -
Shadowdale: The Scouring of the Land
ruins, Lord Amcathra governs at the sufferance of the dale's conquerors, and the very Weave of magic in this embattled land seems to fray with each passing day. The Zhentish yoke lies heavy over -
Silver fire
Silver fire was one of the special abilities gifted to Chosen of Mystra. Silver fire was composed of the pure magic energy of the Weave. Thus, the clashing of silver fire with pure shadow magic -
Dead-magic zone
Dead-magic zones, collectively known as the legacy of Helm, were areas of space in which magic ceased to function. They were one of the lasting effects of the Time of Troubles. Most dead magic -
Menzoberranzan
This article is about the city. For other uses, see Menzoberranzan (disambiguation). Menzoberranzan (pronounced:/ˈmɛnzoʊbəˈrɑːnzɑːn/ MEN-zoh-buh-RAN-zan ), the City of Spiders, was a large underground drow city-state in the Upper Northdark -
Magic
so most thought. In the Realms, arcane magic was commonly referred to as "the Art", while divine magic was referred to as "the Power". In addition to granting spellcasting abilities, magic was an influential force -
Outlands
The Concordant Domain of the Outlands, also known as Concordant Opposition, was the center of the Great Wheel of Outer Planes. It connected to all other Outer Planes and was truly neutral in alignment. Other -
Shadow Weave
The Shadow Weave was a force of magic similar to the Weave, said to lie in between the strands of the Weave. “ The Dark Lady's Weave is the only true source of power. Servants -
Ravens Bluff
Ravens Bluff, also known as the Living City, was a port metropolis in the nation of Vesperin, located at the mouth of the Fire River on the eastern shores of the Dragon Reach, in the -
Vast Swamp
This is a Good Article! The Vast Swamp was an area of swampland in interior Faerûn that lay between Cormyr to its west and Sembia to its east. It was widely thought of as the -
Rusalka
A rusalka was a female fey water spirit that lived in cold lakes, streams, and rivers. They were notorious for their song, which could lure mortals into their arms or into watery graves. A rusalka -
Darktentacles
size of a cow, but its amorphous body allowed it to flatten itself to cover a large area. Darktentacles could grow up to fifty tentacles, though usually only a maximum of thirty-six were fully -
Dungeon Level
The Dungeon Level was the first level of Undermountain. The dungeon of the Undermountain was accessible via a winch over the pit in the common room of the Yawning Portal, with a fee of 1 -
Tantras
Tantras was a city on the east coast of the Dragon Reach between Calaunt and Ravens Bluff. People and things from Tantras were called "Tantran" or "Tantrasan". Its people spoke the Tantran dialect of the -
Lost Refuge
The Lost Refuge, also known as Cormyr's Lost Refuge, was the name given to a Cormyrean keep placed near the border of the Vast Swamp. Its counterpart in the Plane of Shadow was the -
Wyllowwood
Wyllowwood was one of the sub-levels of the Twisted Caverns and the 5 overall level of the dungeon complex known as Undermountain. It was a magically -created temperate forest set within naturally occurring caverns
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Elona is a roguelike game created by Japanese developer Noa. Its name is short for "Eternal League of Nefia".[1] Noa began developing Elona in 2006, and based it on roguelikes such as Ancient Domains of Mystery (ADOM) and Angband.[2] Noa…