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Tantran finefish
the mid–14 century DR. Those who didn't enjoy it disparaged it as silvermuck. Locally caught fish were spiced and pickled to make finefish. This was barreled in Tantras then exported across Faerûn, as -
Waterdeep and the North
Waterdeep and the North is a 1st-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. “ The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but -
Fish
A fish was a type of limbless aquatic animal that was often used as a source of food by many creatures. Most types of fish were generally not a threat, but giant fish could be -
Lake of Mists
The Lake of Mists was the second largest freshwater lake in the Endless Waste. The lake was fed by the heated waters from the Firepeaks and underground thermal springs. The water of the Lake of -
Waterdeep/North Ward
The North Ward was the northeastern sector of Waterdeep. It was famous for being the quietest ward of the city, consisting mostly of residential areas. The North Ward was delimited by the walls of the -
Drug
A drug was a substance that was complicated to manufacture, often secretive in nature, and similarly restricted in use under various local laws and ordinances in cities and nations found throughout the Realms. Closely tied -
Salted fish
Salted fish was a common and affordable food item found throughout the Realms, usually produced in costal regions, salted fish was sometimes eaten raw, usually being soaked and cooked, or used as an ingredient in -
Lathery
teleport fish (and anything else) that passed under the enclave into special cold storage chambers. These were kept constantly chilled by the spell Veridon's storm. The frozen fish were then exported to other cities. -
Locathah
LO-ka-tha or:/loʊkɑːˈθɑː/ lo-ka-THA ) were a fish-like humanoid race also known as fish-men, gill-men or kaparl ("slave" in the kuo-toan language). In Serôs, they have fine scales -
Phoenix (city)
The City of Phoenix, once Carthag, was an ancient city in Raurin, which was known for its luxurious resorts, houses of rest and restoration; this led to its later renaming. As the desertification of Raurin -
Leaping fish
The leaping fish was a magical chalice that was one of the Wo-ha Ui-jung, a collection of magical vessels created by the Han people of Koryo in ancient times. It was carved in -
Roaring Griffon
The Roaring Griffon (once The Drowning Fish ) was an inn in Marsember, Cormyr. The inn stood in the south central portion of the westernmost islet, north of its docks. The Leaping Eel tavern was located -
Mind flayer
Mind flayer is a Featured Article! It is one of the best articles created by the Forgotten Realms Wiki community. However, if you can update it or think of a way to further improve it -
Drow
Drow (sing& pl; pronounced:/draʊ/ drow or:/droʊ/ dro ), also known as dark elves, deep elves, night elves,, sometimes "The Ones Who Went Below" on the surface, and the Dark Ones among orcs, were a -
Neverwinter
This is a Good Article! This article is about the city. For other uses, see Neverwinter (disambiguation). -
Great Wheel cosmology
This is a Good Article! The Great Wheel cosmology was the prevalent cosmological model in which the world of Toril was said to exist during the mid-14 century DR and the post-Second Sundering -
Aboleth
Aboleths (pronounced:/ˈæboʊlɛθ/ ÆB-o-leth listen; pl: aboleths or: aboleth ) were a race of malevolent, eel -like aberrations with potent psionic abilities. Aboleths were fish-like amphibians of immense size, often reaching 20 feet -
Fomorian
This article is about the deformed giants. For the ant-like hiveminded monster, see Formian. Fomorians were a race of giant-kin hideously deformed by an ancient curse, considered to be the most hideous and -
Marid
This is a Good Article! Marids (pronounced:/mɑːˈrɪdz/ ma-RIDZ, sometimes pluralized as "marid" ) were powerful genies native to the Elemental Plane of Water. They were also prevalent throughout Zakhara, the Land of Fate. -
Thay
"Thayan" redirects here. For the language, see Thayan language Thay was a mysterious and terribly powerful magocratic nation in east Faerûn, that was long-governed by the Zulkirs of the Red Wizards. During the -
Bullywug
Bullywugs were a primitive race of frog -like humanoids found throughout the bogs and marshes of Toril, the self-proclaimed lords of the swamp. Savage and self-destructive, the bullywugs regularly tampered with forces beyond -
Waterdeep: Dragon Heist
Waterdeep: Dragon Heist is a 5-edition Dungeons& Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the -
Arborea
This article is about the Great Wheel cosmology Outer plane. For the World Tree version, see Arvandor. The Olympian Glades of Arborea, sometimes simplified to just Olympus or Arborea, was the Outer Plane in the -
Dalelands
The Dalelands, also referred to as the Dales, was a region in north Faerûn of dense forests and bountiful, rolling farmlands. It comprised a loosely-organized group of countries called dales that were as diverse -
Yartar
This is a Good Article! Yartar (pronounced:/ˈjɑːrtær/ YAR-tarr ) was a prosperous and increasingly crowded fortified city located in the Dessarin Valley region of the Savage Frontier. It was a member city of the
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The seven dragon tribes have been at war for generations, locked in an endless battle over an ancient, lost treasure. A secret movement called the Talons of Peace is determined to bring an end to the fighting, with the help…