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Keep of Pale Night
Dark Alliance series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. The Keep of Pale Night was a vampire -infested keep that was home to Toril -
Keep on the Shadowfell
D adventure for characters of levels 1-3 The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a -
Keepers of the Cerulean Sign
The Keepers of the Cerulean Sign were an ancient order dedicated to combating aberrations from the Far Realm. The Keepers were organized into independent groups of chapterhouses and lone individuals. By 1479 DR, most chapterhouses -
Hellgate Keep
This article is about the dungeon. For the adventure module, see Hellgate Keep (adventure). Hellgate Keep, originally founded as Ascalhorn, was an ancient elven city on the northeast edge of the High Forest that was -
Watcher's Keep
s Gate series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Watcher's Keep was an ancient keep of unknown origin, that became associated with the -
Hellgate Keep (adventure)
Hellgate Keep is an adventure module for the Forgotten Realms campaign setting using the 2nd-edition Dungeons& Dragons ruleset, set in Hellgate Keep. “ Hellgate Keep - a name that once made the boldest of heroes shudder -
Ironfang Keep
Ironfang Keep was an ancient keep in north Faerûn. The stronghold lay in the northernmost parts of the Earthspur Mountains at the cascades where the White River fell into the Moonsea. -
Cragmire Keep
This article or section is about elements from the Neverwinter game. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Cragmire Keep was the familial stronghold of the noble -
Crossroad Keep
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Crossroad Keep was an old fortress -
Shadow Keep
Shadow Keep was the divine realm of Mask. In the Great Wheel cosmology, Shadow Keep was on Niflheim in Hades. -
Xantharl's Keep
home to a population of 475. It was known for its tall stone houses with steep roofs. As its name suggested, Xantharl's Keep featured a central keep, its surrounding village and a fortified wall. -
Scar Keep
This article or section is about elements from the Neverwinter game. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Scar Keep was a military outpost located in the -
Rassalantar's Keep
Rassalantar's Keep was a set of ruins that once served as a fortress for the warrior Rassalantar. The keep was not far from the Sleeping Dragon, which was east of the hamlet of Rassalantar -
Halvan's Keep
Halvan's Keep was a keep in Harrowdale, once occupied by Halvan the Dark, the original lord of Harrowdale (then called Halvan's Dale). It was described as an old, rambling manor house enclosed by -
Nightmare Keep (adventure)
Dragons set in the Forgotten Realms campaign setting. “ What your players say at the start of Nightmare Keep: What they say early on in Nightmare Keep: Halfway through Nightmare Keep: At the climax of Nightmare -
Orvaskyte Keep
Orvaskyte Keep served as an outpost and northern boundary of the nation of Orva. It was destroyed in a magical disaster in −702 DR. Further Reading[] Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett -
Griffonheight Keep
Griffonheight Keep was a keep and barracks in Velprintalar, Aglarond, situated on a hill. As of 1368 DR, it housed 250 foot soldiers and 50 cavalry, under the command of Sir Tyman. By 1374 DR -
Rose Keep
Rose Keep was a trade enclave on the edge of Veltalar, in Aglarond. The enclave was walled with scuffed, mortared stone walls. Inside was a two story building and an attached three story tower with -
Starwater Keep
Starwater Keep was the naval drydock and base in Marsember, Cormyr. It was named after the Starwater River, the river whose mouth Marsember was built upon, and lay on the eastern edge of the city. -
J.F. Keeping
J.F. Keeping is a fantasy/sci-fi author, who is also assistant professor of philosophy at York University, Toronto, Canada. Dragon magazine 157: The Ecology of the Wemic -
Old Stone Keep
Old Stone Keep was a ruined keep and city found in the Utter East in southeast Faerûn. Old Stone Keep stood atop the high mountains east of Doegan. It was accessible through the Serpent Valley -
Secrets of Sokol Keep
Secrets of Sokol Keep, designed by Pieter Sleijpen, is an adventure module set in the Forgotten Realms using the Dungeons& Dragons 5th edition ruleset. It is part of the Tyranny of Dragons series of adventures -
Ruins of Zhentil Keep
Ruins of Zhentil Keep is a sourcebook for the Forgotten Realms campaign setting using the 2nd-edition Dungeons& Dragons ruleset. It details Zhentil Keep and the Zhentarim. “ Visit the Heart of the Black Network. Known -
The Shield and Keep
The Shield and Keep was a tap house in Highcastle in late 14 century DR. It was located on the south side of town, east of the road leading up to High Castle itself. It -
Pride of Zhentil Keep
The Pride of Zhentil Keep was an infamous tavern and inn found in Zhentil Keep in 1358 DR. The Pride of Zhentil Keep was rumored to be so dirty that even the chamberpots leaked. Occupants
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