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Suzail
Suzail (pronounced:/suːˈzeɪl/ soo-ZALE ) was the capital of Cormyr and the seat of power. It was named after Suzara Obarskyr, the mother of the first king. It was originally the farm of Ondeth Obarskyr -
Teeth of Dahlver-Nar
The Teeth of Dahlver-Nar (pronounced:/dɑːlvɜːrˈnɑːr/ dal-vur-NAR ) was a collection of magical teeth discovered by and named for Dahlver-Nar, a human cleric and binder. The Teeth of Dahlver-Nar were all -
The Golden Age of Goblins
The Gold Age of Goblins was a history book written by Artur Shurtmin, Loremaster of Berdusk. It was published in the year 1289 DR. As of the year 1372 DR, a copy of the book -
Gaerdal Ironhand
on the upper left arm, and his preferred weapon was the warhammer Hammersong. He resided in the Golden Hills, inside Dothion, which was found in Bytopia (also known as the Twin Paradises ). Gaerdal's church -
Citadel Rashemar
Citadel Rashemar was a ruined keep in the Sunrise Mountains in east Rashemen. It began as a ring-shaped fortress until it was besieged by the Tuigan Horde and although the horde was conquered, the -
Clangeddin Silverbeard
Clangeddin Silverbeard, (pronounced:/ˈklæŋɛdɪn/ KLÆNG-e-din listen or:/ˈklɑːngɛddɪn/ KLAN-gehd-din ), was the dwarven deity of battle and honour in warfare. He was known as the Father of Battle and the Lord of -
Corellon
Corellon, or more fully Corellon Larethian (pronounced:/kɔːrɛlʌn lɑːˈrɛθiɑːn/ kor-el-un la-RETH-ee-an listen ), whose titles included Creator of the Elves and the Protector, was the patron god of all elves. He -
Gruumsh
Gruumsh (pronounced:/gruːmʃ/ groomsh or:/grʌmʃ/ grumsh ) was an orc god and a greater deity. He was envisioned with one eye by all who named him a god and was a deity mainly worshiped by -
Cormyr
This article is about the kingdom. For the sourcebook, see Cormyr (sourcebook). Cormyr (pronounced:/kɔːrˈmɪər/ core-MEER ), also known as the Forest Country and the Land of the Purple Dragon was an independent nation in -
Maglubiyet
This article is about Fiery-Eyes, the chief deity of goblinoids. For the spell, see Fiery eyes (spell). Maglubiyet (pronounced:/mɑːˈglʌbɪjɛt/ ma-GLUB-i-yet ), known as The Mighty One or The High Chieftain was -
Acheron
The Infinite Battlefield of Acheron (pronounced:/ˈætʃɜːrʌn/ ÆTCH-ur-un listen ) was an Outer Plane in the Great Wheel cosmology model representing alignments between lawful evil and lawful neutral with emphasis on law. Some characteristics -
Baldur's Gate: Descent into Avernus
Baldur's Gate: Descent into Avernus is a 5-edition Dungeons& Dragons adventure that takes place in the city of Baldur's Gate and the layer of Avernus in the Nine Hells. It is designed -
Mirabar
Mirabar was a mining city of great wealth located on the Sword Coast. As of 1368 DR it was the richest city north of Waterdeep. In 1370 DR, the city was occupied by 1600 shield -
Uthgardt
The Uthgardt was a vast group of human barbarians of the North, united in their common worship of the chieftain-hero-turned-deity, Uthgar. The eleven tribes each venerated their own distinct totem animal. Each -
Luthic
Luthic (pronounced:/ˈluːθɪk/ LOOTH-ick ) was the orc goddess of caves and mate of Gruumsh, the patron of female orcs, healing, and home. The Cave Mother was their maternal paragon, raising her brood under the -
Ring of Winter
This article is about the artifact. For the novel, see The Ring of Winter (novel). The Ring of Winter was a powerful magical ring with numerous magical capabilities. -
Baldur's Gate III
Baldur's Gate III is a computer game released (in early access) by Larian Studios and is the third game in the Baldur's Gate series. It is based on a highly modified version of -
Ilneval
Ilneval (pronounced:/ˈɪlnɛvɑːl/ ILL-nev-all ) was the orc god of strategic warfare and patron of orc captains, symbolizing the race's combative nature. He was the archetypal leader in front who unflinchingly lead the -
Vaasa
Vaasa (pronounced:/ˈvɑːsɑː/ VAH-sah ) was an isolated and untamed land located in the Cold Lands of northeast Faerûn. It was the seat of power for the famed Zhengyi the Witch-King in the mid -
Shargaas
Shargaas (pronounced:/ˈʃɑːrgɑːs/ SHAR-gas ) was the orcish god of the cold, the dark, and the night, patron of orcs that acted stealthily in the shadows. The brooding Stalker Below plotted the death of the -
Bahgtru
Bahgtru (pronounced:/ˈboʊgtruː/ BOG-troo ) was the orc god of pure, physical strength and patron of the average orc, a deity as awesomely strong as he was utterly oafish. He embodied the merciless might with -
Nether Scrolls
The Nether Scrolls, originally known as the Golden Skins of the World Serpent, was the name given to one set of fifty scrolls that dealt with fundamental magic theory. It was paired with a second -
Neverwinter Nights
This article is about the modern BioWare game. For other uses, see Neverwinter Nights (disambiguation). Neverwinter Nights (NWN ), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing -
Hengeyokai
The hengeyokai (pronounced:/hɛngɛjoʊkaɪ/ hen-geh-yo-kigh ) (also known as katanga in Malatra ) were a race of intelligent natural shapechanging animals, able to adopt animal, human, and hybrid forms. They were incredibly varied, with -
Dungeons & Dragons: Dark Alliance
Dungeons& Dragons: Dark Alliance is a video game developed by Tuque Games and distributed by Wizards of the Coast, released on June 22, 2021. Play occurs in the Icewind Dale region. “ Slay Together Join up
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