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Promenade (Suzail)
with its beauty and architecture. The street linked the two main gates of Suzail's 80-foot-high curtain walls, from Horngate to the west to Eastgate. The Promenade arched separating the Court precinct from -
Dead Three
The Dead Three, also known as the Dark Gods, was a collective of three, death-themed deities: Bane, the Lord of Darkness, Bhaal, the Lord of Murder and Myrkul the Lord of Bones. Originally, they -
Swords of Eveningstar
Swords of Eveningstar, by Ed Greenwood, is the first book of The Knights of Myth Drannor trilogy. “ They are the defenders of all that is good and decent in the Realms. A rollicking band of -
Myrkul
Myrkul (pronounced:/ˈmɛrkʊl/ MER-kul listen ), also known as the Lord of Bones, the Lord of the Dead and the Reaper, was a god of the dead in the Faerûnian pantheon. He was originally a -
1356 DR
assault and overland traffic in northern Amn is closed altogether., Mirtul: A bloody battle takes place in High Horn between the Cormyrean forces and the orcs and hobgoblins of the Stonelands., Kythorn: Lyran the Pretender -
Draconomicon (1990)
This article is about the 2nd edition sourcebook. For other uses, see Draconomicon (disambiguation). Draconomicon is a sourcebook set in the Forgotten Realms using the 2nd-edition Dungeons& Dragons ruleset, published in October 1990. It -
Waterdeep (novel)
Waterdeep by Troy Denning, is the third book in the Avatar series. “ The Streets of Waterdeep... Where danger lurks round every corner as the avatars of the gods seek the Tablets of Fate. Where Cyric -
Stormlight
Stormlight, by Ed Greenwood, is the fourteenth book of the loosely-related The Harpers series. “ Strange magic is on the loose in Firefall Keep—magic that kills. The mightiest War Wizards are baffled, and the -
The Tortle Package
The Tortle Package is a supplement to the 5th-edition Dungeons& Dragons adventure Tomb of Annihilation. It describes the Chultan island Snout of Omgar, and provides detail on the tortle race. “ The Snout of Omgar -
Player's Guide to the Forgotten Realms Campaign
The Player’s Guide to the Forgotten Realms for 2nd Edition follows the journal entries of an adventuring company called The Seekers as they travel across the Realms seeking the Tear of Selûne using the -
Heralds (local)
The Heralds of Faerûn had members in most cities of significant size or in locations where their services were in demand. Each local Herald was responsible for their city and usually the surrounding countryside as -
High Road (Cormyr)
through the hamlet of Old Axe and under Skull Crag then through Eagle Peak before coming to High Horn. It then continued east out of the mountains, going through Tyrluk and Eveningstar (where it connected -
Gralhund
House Gralhund (pronounced:/ˈgrɔːlhʌnd/ GRAWL-hund ) was a noble house of Waterdeep since the Year of the Broken Blade, 1260 DR. Their primary business interests included contracting hireswords and manufacturing weapons. “ We see both sides -
Horn of Kazgaroth
The Horn of Kazgoroth was an artifact that could be used as a horn. Peculiarly, it released enchantments when played, instead of musical sound. The artifact resembled a blackened and twisted horn. Unlike the artifact -
Twisted Rune
had become the most powerful organization in southwestern Faerûn, with agents in every country south of the High Moor and west of the Storm Horn Mountains. The Rune secretly controlled nearly half the powerful families -
Claw of Kazgaroth
The Claw of Kazgaroth was a powerful artifact that could be used as a magical ring. The artifact, which was cursed, had multiple enchantments. The curse effect lowered the wielder's vigor and fed off -
Siluvanede
Siluvanede was a realm of Ar-tel-quessir—sun elves or gold elves—lying in the northwestern High Forest, from circa −8400 DR to its fall in 882 DR. It aspired to the heights of -
Baldur's Gate: Descent into Avernus
Baldur's Gate: Descent into Avernus is a 5-edition Dungeons& Dragons adventure that takes place in the city of Baldur's Gate and the layer of Avernus in the Nine Hells. It is designed -
Baldur's Gate II: Shadows of Amn (game)
the computer game. For the novel, see Baldur's Gate II: Shadows of Amn (novel). Baldur's Gate II: Shadows of Amn is the second computer role-playing game in the Baldur's Gate series -
Baldur's Gate (game)
This article is about the computer game. For the city, see Baldur's Gate (city). For the novel, see Baldur's Gate (novel). Baldur's Gate is a computer role-playing game developed by BioWare -
Baldur's Gate: Siege of Dragonspear
Baldur's Gate: Siege of Dragonspear is an expansion to Baldur's Gate: Enhanced Edition that takes place between Baldur's Gate and Baldur's Gate II: Shadows of Amn. “ The threat of war looms -
Baldur's Gate II: Throne of Bhaal (game)
Gate II: Throne of Bhaal is an expansion pack for the computer role-playing game Baldur's Gate II: Shadows of Amn, and is the final chapter in the Baldur's Gate series. It adds -
Halls of the High King
take them into sacred groves, crumbling castles, and through ancient magical gates to the halls of the High King - and beyond. This sourcebook contains background lore on the Moonshaes, a DM's delight of new -
Drizzt Do'Urden
Drizzt Do'Urden (pronounced:/drɪst doʊˈʌrdɛn/ drist doh-URR-den or:/ˈdrɪzɪt doʊˈʌrdʌn/ DRIHZ-it doh-URR-dun ), also called Drizzt Daermon N'a'shezbaernon, was a male drow ranger. He was an atypical drow -
Eilistraee
Eilistraee is a Featured Article! It is one of the best articles created by the Forgotten Realms Wiki community. However, if you can update it or think of a way to further improve it, then
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