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Khôltar
This article is about the city known as Khôltar, located in the Great Rift. For other uses, see Iron City. This is a Good Article! -
Iniarv's Tower
Iniarv's Tower was a ruined tower near the Mere of Dead Men that belonged to the lich Iniarv. Iniarv's Tower was on the eastern side of the High Road, but it was often -
Edenvale Castle
This article or section is about elements from the Blood& Magic game. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Edenvale Castle was a fortification in the kingdom -
Delzorin Street
Brondar's Way. Being the street's most remarkable building, the mansion was of beautiful architecture, with high-rising towers and conical turret-tops., The Massalan and Lanngolyn families also owned villas on Delzorin Street -
Highstar Lake
and other races, being called "Daeurimlakh" by dwarves and "Evendim" by elves, though Highstar was the most commonly used. Most maps of the High Moor region neglected to label the lake with any specific name. -
Twin Towers of the Eternal Eclipse
The Twin Towers of the Eternal Eclipse were a pair of towers hidden high in the Small Teeth mountains, one on each side of the Trade Way. The towers were about 5 mi (8 km -
Onsruur
The Onsruur was the council of lords that ruled Khôltar, south Faerûn, for centuries. It was originally the name of a council member that codified the laws in place at the time, known as the -
High Country
This article is about the region of the Vast. For the region of Rashemen, see High Country (Rashemen). The High Country was an area of land located on the eastern side of the Vast. -
Omlar gem
Omlar gems were exceptionally rare gems mined from the Omlarandin Mountains in Tethyr. Omlars were rock crystals with about the same hardness and color as aquamarines and could also be mistaken for emeralds of a -
Telardon
Telardon was a city in the ancient sun elf realm of Siluvanede (founded c. −8400 DR). It was called the City of Emerald Spires. Telardon was built amidst the great High Forest, at a time -
Tower of the Eye
telling of theories surrounding them and events in other lands. The current Thultyrl recruited the temple corps to help defend the city. The High Guardian's writings were kept in the Tower's ecclesiastic archives. -
Risen Road
This article or section is about elements from the Baldur's Gate series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. The Risen Road was a -
Tower of Arcane Might
The Tower of Arcane Might, also known as the Cloaks' Tower, was the guildhall of the Brotherhood of the Cloak, the spellcasters' organization that regulated and oversaw the use of magic within the city of -
City of Brass
This is a Good Article! Floating amid the Elemental Plane of Fire, the City of Brass was the epicenter of efreet culture and was the place from where the Sultan of the Efreet ruled. -
House of the Moon
For other uses, see House of the Moon (disambiguation). The House of the Moon was a temple of Selûne in the city of Waterdeep in the mid–14 century DR. It was one of the -
Maernos
The Maernos (pronounced:/ˈmeɪɛrnoʊz/ MAY-er-noz ) family was a human noble family in Waterdeep. The family line died out when Ultas Maernos passed away without a living spouse or heirs sometime around 1370 DR -
Moonrise Towers
Absolute wretches are rallied at Moonrise Towers, farther along the Chionthar. Whoever is behind this magic must be there. ” — Halsin This fort was the residence of the heraldic office of the High Heralds, the Crescentcoat. -
Dungeon magazine 72
Dungeon issue 72 was released in January/February of 1999. It contained the following articles related to the Forgotten Realms: “ (AD&D® Adventure, character levels 3–5; 20 total levels). Why are zombies appearing -
Manass
Manass, or the City of White Walls, was one of the Five Great Cities of Khazari, though it was the smallest of them. Manass was located in northern Khazari along a pass found halfway up -
Dungeon magazine 71
Dungeon issue 71 was released in November/December of 1998. It contained the following articles related to the Forgotten Realms: “ (AD&D FORGOTTEN REALMS® Adventure, character levels 4-7; 30 total levels). Some haunted -
Defenders Three
The Defenders Three were a band of three halfling brothers that worked as guards and messengers for Lord Ultas Maernos in Waterdeep, circa 1370 DR. When Maernos passed away, they became the administrators of Holyhands -
Sea Towers
1370 DR, the towers still illuminated the channel to make it safe for passage. The now empty towers were well built, 40 feet high and 25 in diameter. A winding stair along the outer wall -
Tarbash Dellkisel
Tarbash Dellkisel was a rogue gnome scavenger cousins of Robalend Lukka who aided a group of heroes against the Cult of the Dragon in 1369 DR. “ Praise this, you death-loving freak! ” — Tarbash Dellkisel as -
Leilon
Leilon (pronounced:/ˈlaɪlɒn/ LIE-lon or:/ˈleɪlʌn/ LAY-lun or:/ˈlilɒn/ LEE-lon or:/ˈlilʌn/ LEE-lun ) was a small mining town that served as a convenient resting place for weary travelers on the High -
Armada (spelljammer)
Armadas were the largest of elven -made spelljammers. They were the backbone of elven space activities, supporting smaller craft in exploration and military operations. Armadas were shaped like enormous butterflies, with the wings straightened so
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