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Jhaamdath
Jhaamdath was the first and only psiocracy in the history of the human nations of Toril. Made up of the Twelve Cities of the Sword - Naarkolyth (the capital and First City), Porrenath, Jhouram, Gharrent, Golmuth -
Jhaamdathan language
Jhaamdathan was the language of the old Jhaamdathan Empire. Jhaamdathan was also known as "Old Chondathan", and as this name suggests, it was the direct precursor of the Chondathan language. The original "Common" tongue, Thorass -
Mir–Jhaamdath War
The Mir–Jhaamdath War broke out in −5032 DR when Jhaamdath got into contact with the realm of Mir. Mir lost some battles and had to make an alliance with Coramshan in −5007 DR. The -
Category:Inhabitants of Jhaamdath
Jhaamdath Inhabitants • Locations • Organizations • Settlements • Roads • Items • Food and drink • Events -
Category:Maps of Jhaamdath
Maps showing the ancient realm of Jhaamdath. -
Category:Images of Jhaamdath
Main article: Jhaamdath -
Category:Rulers of Jhaamdath
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Tyr
Tyr (pronounced:/ˈtɪər/ TEER ) was the lawful good greater god of law and justice in the Faerûnian pantheon. He was the leader of the coalition of deities known as the Triad. Tyr was particularly popular -
Ilmater
Ilmater (pronounced:/ɪlˈmeɪtɛr/ ihl-MAY-ter listen ) was an intermediate deity of the Faerûnian pantheon whose portfolio included endurance, martyrdom, perseverance, and suffering. He was the god of those who suffered, the oppressed, and the -
Netheril
This article is about the Empire. For the region, see Netheril (region). Netheril was an ancient, magocratic human empire of Faerûn, whose influence was felt across the Realms for thousands of years. The Netherese people -
Aquatic elf
Aquatic elves (also called sea elves and Alu'Tel'Quessir in their own tongue ) were water-breathing cousins to land-dwelling elves. Although they were of the same subrace, aquatic elves from the Great Sea -
Calimshan
Calimshan (pronounced:/ˈkɑːlɪmʃɑːn/ CAL-im-shan ) was a nation that covered the southern corner of West Faerûn, including the Calim Desert and the Spider Swamp. Calishite was the name given to an inhabitant of Calimshan -
List of dragons
This is a list of dragons in the Forgotten Realms. See Also[] Wyrms of the North -
Psionics
Psionics (pronounced:/saɪˈɑːnɪks/ sy-AN-iks listen) was a weird power of the mind wielded by certain monsters and races and by the few individuals who developed it spontaneously as wild talents or cultivated them -
Celestial archon
Archons, (pronounced:/ˈɑːrkɒnz/ AR-konz ) not to be confused with the similarly named elementals, were an elite group of celestials in the service of all that is lawful and good. Archons were wholly good and -
Gold dwarf
Gold dwarves, also known as hill dwarves, were the aloof, confident and sometimes proud subrace of dwarves that predominantly came from the Great Rift. They were known to be particularly stalwart warriors and shrewd traders -
Wild elf
Wild elves or green elves, also known as sy-tel-quessir or grugach, were a feral, stealthy subrace of elves that became more and more reclusive over the years. As of the 1370s DR, they -
The Triad
The Triad was an alliance of three good-aligned deities: Tyr the Maimed God, god of justice; Ilmater the Broken God, god of suffering and compassion; and Torm the True, god of duty. After the -
Calimport
This article is about the capital city of Calimshan. For the sourcebook, see Calimport (sourcebook). Calimport was the sprawling capital city of the country of Calimshan. For most of its existence, it was by far -
Chessenta
Chessenta was a confederation of city-states bound by common culture and mutual defense, but for most of its history wasn’t truly a unified nation and the Chessentan cities were often at war with -
Age of Humanity
period began with the decline of the elven and dwarven empires and the flourishing and expansion of the human empires. These new, expanding empires included Calimshan, Imaskar, Jhaamdath, Mezro, Mulhorand, Netheril, Narfell, Raumathar, and Unther. -
Chondathan
This article is about the human ethnic type. For the language, see Chondathan language. Chondathans were one of the more common human ethnicities, found in great number throughout the Western and Eastern Heartlands. They were -
Seven Lost Gods
The "Seven Lost Gods", or simply the "Lost Gods", was a collective term used at different times for several different sets of deities and primordials. Numbering seven or even a host, they were of mysterious -
Dragon Coast
The Dragon Coast was the name given to the region along southern shore of the Dragonmere, and the lands west of the Sea of Fallen Stars. It's city-states and pirate outposts served as -
Turmish
Turmish was a republic located north of the Vilhon Reach on the Sea of Fallen Stars. Turmish was a densely populated nation, famous for its mercenary companies and fair-dealing merchants that traded across all