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Lander
Lander was a ranger and a member of the Harper from Sembia that operated in the desert of Anauroch during the mid–14 century DR. “ You helped a woman find her place. Now her people -
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Zhentarim
The Zhentarim, (pronounced:/zˈhɛntɑːrɪm/ z-HENT-ah-rim ) previously known as the Black Network, was a mercenary company, and greater mercantile organization in Faerûn, who, over their 200 years of existence, has had a storied -
Mielikki
Mielikki (pronounced:/maɪˈliki/ my-LEE-kee listen ), also referred to as the Forest Queen, was the neutral good goddess of autumn, druids, dryads, forests, forest creatures, and rangers. Her symbol was a gold-horned, blue -
Waterdeep: Dungeon of the Mad Mage
This article is about the adventure. For the board game, see Waterdeep: Dungeon of the Mad Mage (board game). Waterdeep: Dungeon of the Mad Mage is a 5-edition Dungeons& Dragons adventure that takes place -
Bedine
The Bedine were a proud, warlike race that inhabited the southern Anauroch regions but were concentrated in the region known as the Sword. Most folk of the Realms had no idea that the Bedine even -
AD&D Trading Cards
AD&D Trading Cards or Collector Cards were a series of trading cards published by TSR, Inc. between 1991 and 1993. The cards adhere to 2nd-edition Advanced Dungeons& Dragons rules, and were released in -
Asabi
Asabis, also known as laerti, were reptilian humanoids that dwelt in the desert. "Asabi" was the Bedine word for this creature. In the Common tongue, they were called "laerti," which had its origins in Netheril -
Illuskan language
Illuskan was an ethnic human language spoken in northwest Faerûn, largely by Illuskans. Illuskan was commonly used as a lingua franca along the Sword Coast North, in addition to the ubiquitous Common. Other regions where -
Ruha
Ruha was an outcast spellcaster of the Mtair Dhafir tribe, and a member of the Harpers, that famously helped unite Bedine people during the mid–14 century DR. Still in her mid–20s as of -
1360 DR
Horde invading Thesk is defeated at Phsant by a united army led by Azoun IV., The Harper Lander and the witch Ruha greatly disrupt Zhentarim caravans in the Anauroch., The lich Tan Chin, formerly an -
The Code of the Harpers
The Code of the Harpers is a 2nd-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. “ From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk -
The Veiled Dragon
The Veiled Dragon, by Troy Denning, is the twelfth book in The Harpers series. “ The Bedine witch Ruha has left the parched sea of Anauroch on her quest to become a Harper. That quest takes -
Heroes' Lorebook
Heroes' Lorebook is a Forgotten Realms accessory published in 1996 by TSR, Inc, describing popular heroic characters from various Forgotten Realms novels. It is the follow-up to Hall of Heroes, a similar accessory published -
The Parched Sea
The Parched Sea, by Troy Denning is the first book in The Harpers series. “ Determined to drive a trade route through Anauroch, the Zhentarim have sent an army to enslave the fierce nomads of the -
Old Skull Inn
The Old Skull Inn was a popular inn in Shadowdale. The Old Skull Inn was owned by Jhaele Silvermane. As of 1375 DR, Jhaele's oldest son, Durgo Silvermane, had taken on the duties as -
Elah'zad
place of great power by the nomadic Bedine people that called the desert their home. “ Perhaps Eldath is free in Sembia, but in Anauroch she is At'ar's prisoner ” — Ruha, to her companion Lander. -
Kadumi
Kadumi was a young man of the Bedine people of Anauroch and the last surviving warrior of the Qahtan tribe. “ I am a Bedine warrior. I have killed three men! ” — Kadumi, proving his manhood to -
Bait Mahwa
The Bait Mahwa were a tribe of nomadic Bedine that dwelled in the Sword region of Anauroch. As of the early 1360s DR, the tribe was lead by Sheikh Sa'ar. -
Sa'ar
Sheikh Sa'ar was the leader of the Bait Mahwa tribe of the Bedine people for a time during the mid–14 century DR. “ Accept my apologies, all I have is a big buck that -
Bhadla
Bhadla was a guide that lived in the Anauroch desert during the mid–14 century DR. “ Only a fool strays from his path to search out another man's trouble. ” — Bhadla, to Lander. -
Mtair Dhafir
The Mtair Dhafir was a nomadic tribe of the Bedine people that traveled between the oases of the Sword in the Anauroch desert. Like other tribes of the Bedine, the Mtair Dhafir were led by -
Raz'hadi
fought like lions, yet the Zhentarim still outnumber your warriors by ten-to-one. ” — The Harper agent Lander, following the Battle of the Chasm. Like all of the Bedine tribes, the Raz'hadi were led -
Al'Aif
Al'Aif was a warrior Mtair Dhafir tribe during the mid–14 century DR. “ The invaders will make drudges of our camels and slaves of our warriors. I would rather die with my enemy's -
Zarud
Zarud was the Zhentarim representative among the Bedine people of Anauroch during the mid–14 century DR. His face featured many scars and a smooth and comely moustache.
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