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Nystul's magic aura
Nystul's magic aura, also referred to as Mystra's lingering touch, was an illusion spell that masked the magical aura of an item. To Zakharan mages, always reluctant to acknowledge ajami names and accomplishments -
Detect undead
Detect undead was a divination or necromancy spell that revealed undead creatures within a certain distance from the caster. The earliest version of this spell could be cast in reverse as cloak undead. This spell -
Obar's lesser purification
used to treat the shell component in the creation of magical items. The main function of this spell was to remove any dweomers, or lingering magic, from items in order to make them non-magical -
Lionheart (Nobanionite spell)
This article is about the Nobanionite spell. For the elven command base, see Lionheart. Lionheart was a divine abjuration and illusion spell used by specialty priests devoted to Nobanion called Firemanes to instill courage in -
Tree shape
Tree shape, also called just tree, was a transmutation or alteration spell that allowed the caster to take the form of a large tree or shrub for a few hours. When cast, the caster and -
Erlevaun Dathnyar
could often be found there, lingering and musing. His death came in 1348 DR, when Erlevaun's spell mantle was affected by Horaundoon's magics. The Zhentarim agent developed a unique spell that allowed him -
Dweomerkeeper
Dweomerkeepers were the specialty priests who dedicated themselves to the various iterations of the Goddess of Magic, including the ancient Mystryl and both incarnations of Mystra. Over the centuries they served the Lady of Mysteries -
Spellplague
The Spellplague, called the Blue Breath of Change by the inhabitants of Abeir, was a disaster that struck Realmspace and even the planes themselves on the date of Tarsakh 29 in the Year of Blue -
Living spell
Living spells were spell -effects that were given permanence and some form of sentience, often as a result of unpredictable magical reactions or lingering dweomers from other-worldly or ancient arcane sources. They appeared as -
Myrkul
Myrkul (pronounced:/ˈmɛrkʊl/ MER-kul listen ), also known as the Lord of Bones, the Lord of the Dead and the Reaper, was a god of the dead in the Faerûnian pantheon. He was originally a -
Baalzebul
Baalzebul,(pronounced:/ˈbeɪlzɛbʊl/ BAYL-ze-bul listen ) formerly an archon known as Triel, was the lord of Maladomini and most infamous archdevil next to Asmodeus himself. He was known as the Lord of the Flies -
Gromph Baenre
Gromph Baenre was a drow and the Archmage of Menzoberranzan, as well as a very capable diviner. He was also the Master of Sorcere, the arcane school, and the eldest son of Matron Mother Yvonnel -
Ultroloth
Ultroloths, (pronounced:/ˈʊltrəloʊθz/ UL-truh-lothz ) sometimes called ultrodaemons or ultrodemons, were the enigmatic rulers of the yugoloths, holding sway over their underlings through their fearsome reputation and crushing aura. They were the epitome of -
Halruaa
Halruaa was a land of magic, renowned for its electrum mines and its Haerlu wine. The fabled, quiet and wealthy magocracy was justly depicted as full of wonder. Created by archwizards foreseeing the fall of -
Neverwinter (game)
This article is about the game. For the city, see Neverwinter. For for other uses, see Neverwinter (disambiguation). Dungeons& Dragons: Neverwinter is a free-to-play massively multiplayer online roleplaying game developed by Cryptic Studios -
Hellgate Keep
This article is about the dungeon. For the adventure module, see Hellgate Keep (adventure). Hellgate Keep, originally founded as Ascalhorn, was an ancient elven city on the northeast edge of the High Forest that was -
Styx dragon
Styx dragons, also known as darkwyrms or shadowdrakes, were dragons that dwelt in the corrupted depths of the river Styx. The bodies of Styx dragons were long and serpentine. Their slimy scales ranged in color -
Menzoberranzan (game)
This article is about the computer game. For other uses, see Menzoberranzan (disambiguation). Menzoberranzan is a computer game that was developed by DreamForge Intertainment in 1994 and published by Strategic Simulations. It is based on -
History of the Cult of the Dragon
The History of the Cult of the Dragon began with the former Chosen of Mystra, Sammaster and his downfall, descent into madness and removal of his divinely magic powers in the 9 century DR. It -
Maerimydra
This is a Good Article! Maerimydra (pronounced:/ˈmɛərəˈmɪdrə/ MARE-uh-MID-ruh ) was a large drow city located below the Dalelands in the Deep Wastes. -
Agni
Agni was a Vedic deity of fire and lightning. Being capable of shapeshifting at will, the amount of limbs on Agni's body tended to vary, though he always kept his skin tone the same -
The Abduction
The Abduction is the first novella of the Double Diamond Triangle Saga and one of only two books out of the nine that have a set place in the reading order. The main character is -
Potion of sweet water
A potion of sweet water, also known as simply sweet water, was a liquid solution that could purify any liquid into a drinkable state. “ Sweet water and light laughter until next ” — A common farewell saying -
Council of Mages
The Council of Mages was a primarily advisory group of arcane spellcasters who served the Cormyr, along with its monarch and their royal family. While they were synonymous with the famous War Wizards that defended -
Detect magic
Detect magic was a divination spell that was sometimes categorized as a universal spell. It allowed the caster to become aware of magical emanations in the direction the caster was facing, within range of the
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