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Locate node
Locate note was a divination spell that allowed the caster to detect the direction of a node within a certain range. Formerly believed to be able to detect only eath nodes, upon casting this spell -
Champions of Ruin
“ Explore the Darker Side of the Realms Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their infamous marks on -
Node genesis
Node genesis was a conjuration spell that created a magical node that could be harvested by means of node magic. On casting node genesis, a node of the caster's choice of 10 feet (3 -
Node lock
upon casting this spell, a spellcaster made it increasingly difficult for others to tap into the power of any node. In addition, it rendered the node immune to the effects of the spell locate node. -
Neverwinter (game)
This article is about the game. For the city, see Neverwinter. For for other uses, see Neverwinter (disambiguation). Dungeons& Dragons: Neverwinter is a free-to-play massively multiplayer online roleplaying game developed by Cryptic Studios -
Dead in Thay
Thay, and his Red Wizards threaten to dominate all of the Sword Coast. The Bloodgate, an elemental node of power, must be destroyed in order to stop him. This adventure is part two of the -
Underdark (sourcebook)
This article is about the sourcebook. For the location, see Underdark. For other uses, see Underdark (disambiguation). “ Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten -
Control darkness and shadow
that it was even harder to hit a creature inside it, while making it impossible to visually locate a creature. The second option was the one to lighten shadow. This made it impossible for anybody -
Nuur Throth
Nuur Throth was a cave located in Lowerdark. Nuur Throth was a very unusual cave. In the upper parts of the cave, sheets of wizard fire constantly danced about. Throughout the cave were clusters of -
Umberlee
Umberlee (pronounced:/əmbɛrˈli/ uhm-ber-LEE ) was the evil sea goddess in the Faerûnian pantheon, most often worshiped by sailors or people traveling by sea, out of fear of her destructive powers. She was known -
Yugoloth
Yugoloths (pronounced:/ˈjuːgoʊloʊθ/ YOO-go-loth ), also known as daemons (pronounced:/ˈdeɪmʌnz/ DAY-munz ) or nicknamed loths, were neutral evil fiends of malevolent intent and mercenary mindset. The conspiratorial string-pullers interfered in the affairs -
Elturel
Elturel (pronounced:/ˈɛltɜːrˌɛl/ ELL-tur-ELL ) was a city-state lying on the River Chionthar in the Western Heartlands. In the mid–14 century DR, it was a center for agriculture and trade in the -
Waterdeep: Dragon Heist
Waterdeep: Dragon Heist is a 5-edition Dungeons& Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the -
Alusair Obarskyr
Alusair Nacacia Obarskyr, the Steel Regent, was the princess and regent of the kingdom of Cormyr, and the youngest child of King Azoun IV and Queen Filfaeril. Alusair led Cormyr as its regent for her -
Mulmaster
Mulmaster (pronounced:/ˈməlmɑːstɛr/ MUHL-mah-ster ), also known as the City of Danger, was an independent city-state found in the harsh Moonsea region of north Faerûn. While Mulmaster controlled no land beyond its city -
Adventurers League/Avernus Rising
The Avernus Rising season is primarily set in Avernus. The series originally was titled "Inglorious Redemption"; this was changed to "Avernus Rising" shortly after the release of early series documents. It is thematically linked to -
The Shattered Statue
of Volkumburgh. Together we may seek to bring mankind the lost wonder of the awtawmatawn." A mysterious note, a disappearing 5-foot-long religious relic, and the ruins of two magical schools. What do these -
Eryndlyn
Eryndlyn (pronounced:/ɛərˈɪndlɪn/ air-IND-lin ) was a drow city of more than sixty thousand in the Upper Underdark. Eryndlyn was located in caves beneath the High Moor in the Upperdark. Eryndlyn dominated the northern -
Ruins of Adventure
Ruins of Adventure is an adventure for AD&D 1 edition that was set in the Forgotten Realms. “ A great evil force descended on the town of Phlan years ago. The townspeople were all either -
Citadel of Conjurers
The Citadel of Conjurers, originally known as Dun-Orthass, was a dark tower, located within the foothills of the Earthspur Mountains at the mouth of the Moaning Gorge, that was built in the final years -
Sharnlands
The Sharnlands was a series of caves located in Lowerdark. The Sharnlands was a large complex of interconnected caverns and was home to the largest population of sharn in Faerûn. However, it was still a -
Wizard's Spell Compendium Volume Two
Wizard's Spell Compendium Volume Two is the second in a series of four 2nd edition books containing a vast collection of wizard spells. It was published in January 1998. “ The Wizard's Spell Compendium -
Vipers' Nest
The Vipers' Nest was a secret base of the Vipers bandits, located in the Brynwood forest in the Vast. In the Year of the Banner, 1368 DR, two Red Brigade scouts reported a dead-magic -
Forum:Adding a "chapter" parameter to book citations
Forums: Helping Hand Adding a "chapter" parameter to book citations Use the following template for a nicely presented post:{{Forum post|Write your message here!|~~~~}} -
Sonjar's Tower
it was abandoned, the master of the tower long-dead. The tower was located inside a geode in the shadows of the Giant's Belt mountains, on top of an earth node of great power.
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The Battleship Craft Navies is a wiki where you can give info about your fleet. All organized navies and fleet pages are located here. (Note: this is the site for the fleets, not the general game.) This wiki was created due…