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Node door
Node door was a conjuration spell that was only possible to cast by those who were specifically trained in node magic. On casting node door, the caster and touched objects and creatures were teleported from -
Champions of Ruin
“ Explore the Darker Side of the Realms Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their infamous marks on -
Earth node
An earth node was a geological anomaly usually beneath the surface of Faerûn. An earth node was a collection or stream of magic that existed mostly in the Underdark. As a general rule, the bigger -
Nuur Throth
Nuur Throth was a cave located in Lowerdark. Nuur Throth was a very unusual cave. In the upper parts of the cave, sheets of wizard fire constantly danced about. Throughout the cave were clusters of -
Node genesis
Node genesis was a conjuration spell that created a magical node that could be harvested by means of node magic. On casting node genesis, a node of the caster's choice of 10 feet (3 -
Neverwinter (game)
This article is about the game. For the city, see Neverwinter. For for other uses, see Neverwinter (disambiguation). Dungeons& Dragons: Neverwinter is a free-to-play massively multiplayer online roleplaying game developed by Cryptic Studios -
Underdark (sourcebook)
This article is about the sourcebook. For the location, see Underdark. For other uses, see Underdark (disambiguation). “ Underdark provides a wealth of highly detailed information about one of the most popular regions in the Forgotten -
Raegen Brunegar
This article or section is about elements from the Neverwinter Nights series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Raegen Brunegar was a mercenary who -
Temple of Set
The Temple of Set was an underground ruin beneath the Oasis of the White Palm. At the time of Khalitharius' release in 1356 DR, it was in use both by the dervish cultists and the -
Paths of the Doomed
The Paths of the Doomed was a dangerous labyrinthine cave system located in the deepest parts under the ancient Citadel in Thaymount. “ Many years ago, a successful group ventured into the bowels of the Citadel -
Waterdeep: Dragon Heist
Waterdeep: Dragon Heist is a 5-edition Dungeons& Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the -
Undermountain
This article is about the dungeon beneath Waterdeep. For the sourcebook of the same name, see Undermountain (LGR). Undermountain was a multi-tiered dungeon, comprised of several inter-connected chambers and lairs located deep beneath -
AD&D Trading Cards
AD&D Trading Cards or Collector Cards were a series of trading cards published by TSR, Inc. between 1991 and 1993. The cards adhere to 2nd-edition Advanced Dungeons& Dragons rules, and were released in -
Hellgate Keep
This article is about the dungeon. For the adventure module, see Hellgate Keep (adventure). Hellgate Keep, originally founded as Ascalhorn, was an ancient elven city on the northeast edge of the High Forest that was -
Realms of the Dead
Realms of the Dead is an anthology of short stories from the Forgotten Realms, and the last published anthology of original tales to date. It accompanied the trilogy, The Haunted Lands, by Richard Lee Byers -
Icons of the Realms
Icons of the Realms is a line of Forgotten Realms miniatures by Wizkids, intended for use with the 5th edition of Dungeons& Dragons. The line consists of hundreds of miniatures, many of which tie into -
Azure Bonds
This article is about the novel. For other uses, see Azure Bonds (disambiguation). Azure Bonds is the first book of The Finder's Stone trilogy by Jeff Grubb and Kate Novak. It was later made -
Baldur's Gate (novel)
This article is about the novel. For the city, see Baldur's Gate. For the computer game, see Baldur's Gate (game). “ Bhaal must be stopped! Someone is sabotaging the iron mines of the Sword -
Castle Cormanthor
The Castle Cormanthor was a once-great citadel located at the heart of Myth Drannor, with the city slowly built outward from the castle over the years. In 1369 DR Castle Cormanthor served as the -
Ravenloft: Strahd's Possession
Ravenloft: Strahd's Possession is a computer game developed by DreamForge Intertainment in 1994 and published by Strategic Simulations. It is based on the Advanced Dungeons and Dragons 2nd Edition system, and was the first -
Dhelt
Lord Dhelt was a human man of the city of Elturel in the Western Heartlands in the mid–14 century DR. He was a cavalier and later paladin of Helm, a former leader of the -
Street of Bells
The Street of Bells was a major thoroughfare in the metropolis of Waterdeep. The Street of Bells was a north–south road near the eastern edge of the Castle Ward of Waterdeep, just one block -
Darkmoon
This article or section is about elements from the Eye of the Beholder series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Darkmoon was an ancient -
Volo's Guide to Cormyr
Heralds have left behind for only the wisest, boldest adventurers! Suitable for all levels of play. SPECIAL NOTE: This edition of Volo's Guide to Cormyr, intended for travelers from beyond the borders of Faerûn -
Whistling Wizard
This is a Good Article! The Whistling Wizard was an inn in Voonlar that catered to adventurers and had a shady reputation around the Moonsea region. It was also famous for a cistern in its
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