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Waterdeep/North Ward
The North Ward was the northeastern sector of Waterdeep. It was famous for being the quietest ward of the city, consisting mostly of residential areas. The North Ward was delimited by the walls of the -
Waterdeep/North Ward/Imagemap
The following image map was generated using information compiled from the following sources: Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the -
Category:Locations in the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Maps of the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Inhabitants of the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Organizations in the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Images of the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Category:Events in the North Ward of Waterdeep
The North Ward of Waterdeep Inhabitants • Locations • Organizations • Roads • Items • Food and drink • Events • Maps • Images -
Waterdeep
This is a Good Article! This article is about the city. For other uses, see Waterdeep (disambiguation). -
Time of Troubles
The Time of Troubles, also known as the Arrival, the Godswar, and the Avatar Crisis, was a cataclysmic time period in the chronology of Faerûn. Taking place during 1358 DR, the Year of Shadows, the -
Nobility of Waterdeep
The nobility of Waterdeep were the collected houses that comprised the city's aristocracy. Waterdhavian Houses Adarbrent • Agundar • Amcathra • Ammakyl • Anteos • Argent • Artemel • Assumbar • Belabranta • Bladesemmer • Brokengulf • Brossfeather • Cassalanter • Cragsmere • Crommor • Dezlentyr • Durinbold • Eagleshield • Eirontalar -
Waterdeep: Dragon Heist
Waterdeep: Dragon Heist is a 5-edition Dungeons& Dragons adventure that takes place in the city of Waterdeep. The adventure runs through levels 1–5 and is followed by the adventure Waterdeep: Dungeon of the -
Lords of Waterdeep
This article is about the in-universe organization. For the real-world boardgame, see Lords of Waterdeep (board game). The Lords of Waterdeep were the ruling council of the city of Waterdeep, who had reigned -
Neverwinter Nights
This article is about the modern BioWare game. For other uses, see Neverwinter Nights (disambiguation). Neverwinter Nights (NWN ), produced by BioWare and published by Infogrames (now Atari), is a third-person perspective computer role-playing -
Waterdeep/Castle Ward
of many prosperous Waterdhavians. Among these citizens were celebrated retired adventurers such as Mirt the Moneylender. The ward was delimited by Julthoon Street to the north, west of Shield Street, and by Trader's Way -
City Watch (Waterdeep)
The City Watch of Waterdeep served as the police force within the city. Its strict code of conduct and well trained operatives made the Watch one of the most trusted police forces in Faerûn. The -
Waterdeep/Dock Ward
the boundary of Doc Ward circa 1357 DR. The Dock Ward of Waterdeep. Wards of Waterdeep Castle Ward • City of the Dead • Dock Ward • North Ward • Sea Ward • Southern Ward • Trades Ward Other Areas Deepwater -
Siamorphe
Siamorphe (pronounced:/ˈsaɪɑːmɔːrf/ SY-a-morf or:/ˈsiɑːmɔːrf/ SEE-a-morf ) is a demipower of nobles and nobles' divine right to rule. Siamorphe is the vessel of a semi-divine power, which is passed down -
Walking Statues of Waterdeep
The Walking Statues were mighty constructs built for the defense of holy temples, ancient vaults and the most important cities, castles and fortresses of Waterdeep. They often served as ethereal guardians that could attack other -
Trelasarra Zuind
Trelasarra Zuind was a priestess of Eilistraee, informal leader of the newly restored Promenade of the Dark Maiden as of the 1490s DR. “ Eilistraee teaches us that we are not bound by the circumstances of -
Waterdeep/Southern Ward
Ward lay across Telshambra's Street and Caravan Court. On the west and south side was Dock Ward across the Way of the Dragon. To the east, the Ward was bounded by the city walls -
Waterdeep/City of the Dead
This article is about the cemetery in Waterdeep. For other uses, see City of the Dead (disambiguation). The City of the Dead was a large cemetery and ward in Waterdeep. Most of the city's -
Artor Morlin
Artor Morlin (pronounced:/ˈɑːrtɔːr ˈmɔːrlɪn/ AR-tore MORE-linn ), also known as the The Baron of Blood, was a vampire Lord who saw Waterdeep as his own personal hunting grounds and brooked no challenges from -
Gralhund
House Gralhund (pronounced:/ˈgrɔːlhʌnd/ GRAWL-hund ) was a noble house of Waterdeep since the Year of the Broken Blade, 1260 DR. Their primary business interests included contracting hireswords and manufacturing weapons. “ We see both sides -
Waterdeep/Sea Ward
The Sea Ward of Waterdeep was the wealthiest ward in Waterdeep and located in the northwest of the city. The ward was delimited by the Trollwall on the north and west, by Julthoon Street to
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