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Currency
and even iron were also found. In all cases, the standard for measuring wealth was the gold piece, even if neither gold nor coins were involved in a transaction. A standard gold piece (gp) weighed -
Electrum
piece (ep) was worth 50 copper pieces (cp), 5 silver pieces (sp), 1/2 of a gold piece (gp), or 1/20 of a platinum piece (pp). A standard electrum coin was approximately 30.6 -
Desert of Desolation
Desert of Desolation is a compilation adventure module published by TSR in 1987 for the Dungeons& Dragons fantasy roleplaying game. It combines the three previously published individual modules Pharaoh, Oasis of the White Palm, and -
Moon (coin)
A moon was a crescent-shaped coin minted by the city of Silverymoon. Circa 1358 DR, the moon was a shining blue crescent-shaped electrum coin, valued at 2 ep (1 gp) in the city -
Sun (coin)
This article is about the coin. For other uses, see Sun. The sun was the Waterdhavian equivalent of a platinum piece. -
Coinage in Silverymoon
Silverymoon was one of many large cities that minted its own coinage. Its coins were considered among those of the highest quality in the Realms. In addition to these coins, Silverymoon also minted the crescent -
Authokh
Reach, the Moonsea, the Sword Coast, or Tethyr. In Waterdeep and Calimshan, it was worth one silver piece. Early authokhs were square with a small hole in the center for stringing together on a leather -
Bebolt
A bebolt, (also known as a belbolt ) but more commonly called a "bolt", was a coin minted in Chessenta and regularly traded in the region of Faerûn that included the Border Kingdoms, Tashalar, the Vilhon -
Cursed Imaskari bag
The cursed Imaskari bag was an Imaskari relic unearthed from the ruins of Solon by the slaves of Ambuchar Devayam. The bag was half-rotten. -
Ohlo
This article or section is about elements from the Pool of Radiance series of games. Video games are considered canon unless they contradict content in some other Forgotten Realms publication. Ohlo was a human mage -
Hoard armor
cyclone around the dragon, creating a protective barrier. Only gems and items made from copper, electrum, gold, platinum, or silver were drawn into the barrier. An individual piece of treasure could not be more than -
Gold
Gold was a pure precious metal that was used in Faerûn as the baseline of most currency. Despite its high value it was fairly commonly found throughout Toril. Gold was a soft, malleable and exceptionally -
Platinum
pieces (cp) being worth 1/100th of a gold piece (gp) and Silver pieces (sp) being worth 1/10 of a gp. electrum coins are worth 5 sp, and platinum coins are worth 10 gp. -
Waterdeep and the North
Waterdeep and the North is a 1st-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. “ The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but -
Sword Coast Legends
Legends in regard to the development of downloadable content and porting the game to consoles. The first piece of DLC—Rage of Demons—was released on May 18, 2016, including an expansion to the single -
The Savage Frontier (sourcebook)
This article is about the sourcebook. For the area of Faerûn, see Savage Frontier. The Savage Frontier is a 1-edition Advanced Dungeons& Dragons accessory for the Forgotten Realms. It provides information on major settlements -
Copper
Copper was a common, precious pure metal used in Faerûn as the least-valued form of currency in most economies. When used as currency, it was usually cast into copper pieces of a standard weight -
Obyrith
Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the existence of the gods. Simply looking upon their strange shapes could drive a mortal insane, and even the -
Lost Princess Road
The Lost Princess Road was not a true road but a series of linked portals that connected sites along the Sword Coast, Waterdeep, Tethyr, Amn, Cormyr, and the Savage Frontier. The intrepid explorer and author -
Geriviar
Geriviars were rare and mighty giants who fought as living siege engines. They preferred their isolation in remote lands and had an irrational hatred of buildings. A gigantic and imposing figure, a geriviar stood 25
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